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https://github.com/virtcode/hypr-dynamic-cursors
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fix: cleanup includes
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94eaf75d09
commit
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9 changed files with 15 additions and 15 deletions
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@ -1,15 +1,15 @@
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#include "../globals.hpp"
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#include "../config/config.hpp"
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#include "src/config/ConfigManager.hpp"
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#include "src/helpers/AnimatedVariable.hpp"
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#include "src/managers/AnimationManager.hpp"
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#include "src/managers/EventManager.hpp"
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#include "Shake.hpp"
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#include <algorithm>
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#include <chrono>
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#include <hyprland/src/Compositor.hpp>
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#include <hyprland/src/debug/Log.hpp>
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#include <hyprland/src/managers/AnimationManager.hpp>
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#include <hyprland/src/managers/EventManager.hpp>
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#include <hyprutils/animation/AnimationConfig.hpp>
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#include <hyprland/src/render/Renderer.hpp>
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CShake::CShake() {
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// the timing and the bezier are quite crucial, as things will break down if they are just changed slighly
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@ -1,5 +1,4 @@
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#include "helpers/AnimatedVariable.hpp"
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#include <bits/getopt_ext.h>
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#include <hyprland/src/helpers/AnimatedVariable.hpp>
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#include <hyprutils/animation/AnimatedVariable.hpp>
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#include <hyprutils/math/Vector2D.hpp>
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#include <vector>
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