mirror of
https://github.com/virtcode/hypr-dynamic-cursors
synced 2025-09-19 08:03:21 +02:00
39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
#include <hyprland/src/helpers/AnimatedVariable.hpp>
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#include <hyprutils/animation/AnimatedVariable.hpp>
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#include <hyprutils/math/Vector2D.hpp>
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#include <vector>
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#define IPC_SHAKE_START "shakestart"
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#define IPC_SHAKE_UPDATE "shakeupdate"
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#define IPC_SHAKE_END "shakeend"
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using namespace Hyprutils::Math;
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using namespace Hyprutils::Animation;
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using namespace std::chrono;
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class CShake {
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public:
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CShake();
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/* calculates the new zoom factor for the current pos */
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double update(Vector2D pos);
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/* called when a cursor warp has happened (to avoid magnifying on warps) */
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void warp(Vector2D old, Vector2D pos);
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/* force magnification regardless of speed now */
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void force(std::optional<int> duration, std::optional<float> size);
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private:
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/* tracks whether the current shake has already been announced in the ipc */
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bool ipc = false;
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bool started = false;
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PHLANIMVAR<float> zoom;
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steady_clock::time_point end;
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/* ringbuffer for last samples */
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std::vector<Vector2D> samples;
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/* we also store the distance for each sample to the last, so we do only compute this once */
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std::vector<double> samples_distance;
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int samples_index = 0;
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};
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