use the reload method instead of loading the files directly

This commit is contained in:
Oth3r 2025-05-03 13:17:40 -05:00
commit 6d2c052100

View file

@ -6,8 +6,8 @@ import net.minecraft.server.command.ReloadCommand;
import net.minecraft.server.command.ServerCommandSource;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.util.Formatting;
import one.oth3r.sit.file.FileData;
import one.oth3r.sit.utl.Data;
import one.oth3r.sit.utl.Logic;
import one.oth3r.sit.utl.Utl;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@ -18,7 +18,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
public class ReloadCommandMixin {
@Inject(at = @At("TAIL"), method = "register")
private static void register(CommandDispatcher<ServerCommandSource> dispatcher, CallbackInfo ci) {
FileData.loadFiles();
Logic.reload();
// make sure the server isn't null
MinecraftServer server = Data.getServer();