From 6d2c052100d0e1dd4884671a852292be8ad3597b Mon Sep 17 00:00:00 2001 From: Oth3r <68134921+Oth3r@users.noreply.github.com> Date: Sat, 3 May 2025 13:17:40 -0500 Subject: [PATCH] use the reload method instead of loading the files directly --- src/main/java/one/oth3r/sit/mixin/ReloadCommandMixin.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/one/oth3r/sit/mixin/ReloadCommandMixin.java b/src/main/java/one/oth3r/sit/mixin/ReloadCommandMixin.java index aefbbe3..bcf1f6f 100644 --- a/src/main/java/one/oth3r/sit/mixin/ReloadCommandMixin.java +++ b/src/main/java/one/oth3r/sit/mixin/ReloadCommandMixin.java @@ -6,8 +6,8 @@ import net.minecraft.server.command.ReloadCommand; import net.minecraft.server.command.ServerCommandSource; import net.minecraft.server.network.ServerPlayerEntity; import net.minecraft.util.Formatting; -import one.oth3r.sit.file.FileData; import one.oth3r.sit.utl.Data; +import one.oth3r.sit.utl.Logic; import one.oth3r.sit.utl.Utl; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; @@ -18,7 +18,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; public class ReloadCommandMixin { @Inject(at = @At("TAIL"), method = "register") private static void register(CommandDispatcher dispatcher, CallbackInfo ci) { - FileData.loadFiles(); + Logic.reload(); // make sure the server isn't null MinecraftServer server = Data.getServer();