forked from virt-mirrors/wayneko
Compare commits
No commits in common. "5777bf2670ad9d5fb4b348815d20cc7c6b346a8e" and "729a0bb2033b82f24c84adaf776ad741452f040c" have entirely different histories.
5777bf2670
...
729a0bb203
2 changed files with 7 additions and 39 deletions
15
wayneko.1
15
wayneko.1
|
@ -17,9 +17,8 @@ wayneko \- Neko on Wayland but with phases
|
|||
.OP \-\-outline\-colour 0xRRGGBB[AA]
|
||||
.OP \-\-type neko|inu|random
|
||||
.OP \-\-idle-sleep seconds
|
||||
.OP \-\-sleep-phase seconds-seconds
|
||||
.OP \-\-awake-phase seconds-seconds
|
||||
.OP \-\-currently awake|asleep|random
|
||||
.OP \-\-phase-sleep seconds-seconds
|
||||
.OP \-\-phase-awake seconds-seconds
|
||||
.OP \-\-layer background|bottom|top|overlay
|
||||
.OP \-\-survive\-close
|
||||
.YS
|
||||
|
@ -70,7 +69,7 @@ idle.
|
|||
.RE
|
||||
.
|
||||
.P
|
||||
\fB\-\-awake-phase\fR \fIseconds-seconds\fR
|
||||
\fB\-\-phase-awake\fR \fIseconds-seconds\fR
|
||||
.RS
|
||||
Set the duration of how long neko will be awake at a time. Takes a minimum
|
||||
and a maximum amount of seconds, separated by a dash. Actual duration will
|
||||
|
@ -78,7 +77,7 @@ be drawn uniformly at random between the two values. Defaults to 120-600.
|
|||
.RE
|
||||
.
|
||||
.P
|
||||
\fB\-\-sleep-phase\fR \fIseconds-seconds\fR
|
||||
\fB\-\-phase-sleep\fR \fIseconds-seconds\fR
|
||||
.RS
|
||||
Set the duration of how long neko will sleep at a time. Takes a minimum
|
||||
and a maximum amount of seconds, separated by a dash. Actual duration will
|
||||
|
@ -86,12 +85,6 @@ be drawn uniformly at random between the two values. Defaults to 450-1800.
|
|||
.RE
|
||||
.
|
||||
.P
|
||||
\fB\-\-currently\fR \fBawake\fR|\fBasleep\fR|\fBrandom\fR
|
||||
.RS
|
||||
Set whether neko is currenly (at startup) awake or asleep.
|
||||
.RE
|
||||
.
|
||||
.P
|
||||
\fB\-\-layer\fR \fBbackground\fR|\fBbottom\fR|\fBtop\fR|\fBoverlay\fR
|
||||
.RS
|
||||
Set the layer for the surface.
|
||||
|
|
31
wayneko.c
31
wayneko.c
|
@ -32,10 +32,9 @@ const char usage[] =
|
|||
" --background-colour 0xRRGGBB[AA]\n"
|
||||
" --outline-colour 0xRRGGBB[AA]\n"
|
||||
" --type neko|inu|random\n"
|
||||
" --idle-sleep seconds\n"
|
||||
" --sleep-phase seconds-seconds\n"
|
||||
" --awake-phase seconds-seconds\n"
|
||||
" --currently awake|asleep|random\n"
|
||||
" --idle-sleep num\n"
|
||||
" --phase-sleep num-num\n"
|
||||
" --phase-awake num-num\n"
|
||||
" --layer background|bottom|top|overlay\n"
|
||||
" --survive-close\n"
|
||||
"\n";
|
||||
|
@ -1441,7 +1440,6 @@ int main (int argc, char *argv[])
|
|||
{
|
||||
char* a = get_argument(argc, argv, &i);
|
||||
char* b = a;
|
||||
if (a == NULL) return EXIT_FAILURE;
|
||||
|
||||
while (*b != '-' && *b != 0) b++;
|
||||
if (*b == 0) {
|
||||
|
@ -1465,7 +1463,6 @@ int main (int argc, char *argv[])
|
|||
{
|
||||
char* a = get_argument(argc, argv, &i);
|
||||
char* b = a;
|
||||
if (a == NULL) return EXIT_FAILURE;
|
||||
|
||||
while (*b != '-' && *b != 0) b++;
|
||||
if (*b == 0) {
|
||||
|
@ -1485,28 +1482,6 @@ int main (int argc, char *argv[])
|
|||
return EXIT_FAILURE;
|
||||
}
|
||||
}
|
||||
else if ( strcmp(argv[i], "--currently") == 0 )
|
||||
{
|
||||
const char *t = get_argument(argc, argv, &i);
|
||||
if ( t == NULL )
|
||||
return EXIT_FAILURE;
|
||||
|
||||
/* yes, the phases are swapped because the first thing that will happen is a phase change */
|
||||
if ( strcmp(t, "awake") == 0 )
|
||||
current_phase = PHASE_SLEEP;
|
||||
else if ( strcmp(t, "asleep") == 0 )
|
||||
current_phase = PHASE_AWAKE;
|
||||
else if ( strcmp(t, "random") == 0 )
|
||||
current_phase = rand() % 2 == 0 ? PHASE_SLEEP : PHASE_AWAKE;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "ERROR: Unknown argument '%s' for flag '--currently'.\n", t);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
if (current_phase == PHASE_AWAKE)
|
||||
current_neko = NEKO_SLEEP_1;
|
||||
}
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "ERROR: Unknown option: %s\n", argv[i]);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue