hypr-dynamic-cursors/src/cursor.cpp

335 lines
12 KiB
C++

#include "globals.hpp"
#include "src/debug/Log.hpp"
#include "src/managers/eventLoop/EventLoopManager.hpp"
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <hyprlang.hpp>
#define private public
#include <hyprland/src/managers/PointerManager.hpp>
#include <hyprland/src/render/OpenGL.hpp>
#include <hyprland/src/Compositor.hpp>
#undef private
#include <hyprland/src/config/ConfigValue.hpp>
#include "hyprland/cursor.hpp"
#include <hyprland/wlr/interfaces/wlr_output.h>
#include <hyprland/wlr/render/interface.h>
#include <hyprland/wlr/render/wlr_renderer.h>
#include "cursor.hpp"
#include "renderer.hpp"
void tickRaw(SP<CEventLoopTimer> self, void* data) {
static auto* const* PENABLED = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_ENABLED)->getDataStaticPtr();
if (**PENABLED && g_pDynamicCursors)
g_pDynamicCursors->onTick(g_pPointerManager.get());
const int TIMEOUT = g_pHyprRenderer->m_pMostHzMonitor ? 1000.0 / g_pHyprRenderer->m_pMostHzMonitor->refreshRate : 16;
self->updateTimeout(std::chrono::milliseconds(TIMEOUT));
}
CDynamicCursors::CDynamicCursors() {
this->tick = SP<CEventLoopTimer>(new CEventLoopTimer(std::chrono::microseconds(500), tickRaw, nullptr));
g_pEventLoopManager->addTimer(this->tick);
}
CDynamicCursors::~CDynamicCursors() {
// stop and deallocate timer
g_pEventLoopManager->removeTimer(this->tick);
this->tick.reset();
// release software lock
if (zoomSoftware) {
g_pPointerManager->unlockSoftwareAll();
zoomSoftware = false;
}
}
/*
Reimplements rendering of the software cursor.
Is also largely identical to hyprlands impl, but uses our custom rendering to rotate the cursor.
*/
void CDynamicCursors::renderSoftware(CPointerManager* pointers, SP<CMonitor> pMonitor, timespec* now, CRegion& damage, std::optional<Vector2D> overridePos) {
static auto* const* PNEAREST = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE_NEAREST)->getDataStaticPtr();
if (!pointers->hasCursor())
return;
auto state = pointers->stateFor(pMonitor);
if ((!state->hardwareFailed && state->softwareLocks == 0)) {
return;
}
auto box = state->box.copy();
if (overridePos.has_value()) {
box.x = overridePos->x;
box.y = overridePos->y;
}
// poperly transform hotspot, this first has to undo the hotspot transform from getCursorBoxGlobal
box.x = box.x + pointers->currentCursorImage.hotspot.x - pointers->currentCursorImage.hotspot.x * zoom;
box.y = box.y + pointers->currentCursorImage.hotspot.y - pointers->currentCursorImage.hotspot.y * zoom;
if (box.intersection(CBox{{}, {pMonitor->vecSize}}).empty())
return;
auto texture = pointers->getCurrentCursorTexture();
if (!texture)
return;
box.scale(pMonitor->scale);
box.w *= zoom;
box.h *= zoom;
// we rotate the cursor by our calculated amount
box.rot = this->angle;
// now pass the hotspot to rotate around
renderCursorTextureInternalWithDamage(texture, &box, &damage, 1.F, pointers->currentCursorImage.hotspot * state->monitor->scale * zoom, zoom > 1 && **PNEAREST);
}
/*
This function implements damaging the screen such that the software cursor is drawn.
It is largely identical to hyprlands implementation, but expands the damage reagion, to accomodate various rotations.
*/
void CDynamicCursors::damageSoftware(CPointerManager* pointers) {
// we damage a 3x3 area around the cursor, to accomodate for all possible hotspots and rotations
Vector2D size = pointers->currentCursorImage.size / pointers->currentCursorImage.scale * zoom;
CBox b = CBox{pointers->pointerPos, size * 3}.translate(-(pointers->currentCursorImage.hotspot * zoom + size));
static auto PNOHW = CConfigValue<Hyprlang::INT>("cursor:no_hardware_cursors");
for (auto& mw : pointers->monitorStates) {
if (mw->monitor.expired())
continue;
if ((mw->softwareLocks > 0 || mw->hardwareFailed || *PNOHW) && b.overlaps({mw->monitor->vecPosition, mw->monitor->vecSize})) {
g_pHyprRenderer->damageBox(&b, mw->monitor->shouldSkipScheduleFrameOnMouseEvent());
break;
}
}
}
/*
This function reimplements the hardware cursor buffer drawing.
It is largely copied from hyprland, but adjusted to allow the cursor to be rotated.
*/
wlr_buffer* CDynamicCursors::renderHardware(CPointerManager* pointers, SP<CPointerManager::SMonitorPointerState> state, SP<CTexture> texture) {
static auto* const* PHW_DEBUG= (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_HW_DEBUG)->getDataStaticPtr();
static auto* const* PNEAREST = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE_NEAREST)->getDataStaticPtr();
auto output = state->monitor->output;
auto size = pointers->currentCursorImage.size * zoom;
// we try to allocate a buffer that is thrice as big, see software rendering
auto target = size * 3;
if (output->impl->get_cursor_size) {
int w, h;
output->impl->get_cursor_size(output, &w, &h);
if (w < target.x || h < target.y) {
Debug::log(TRACE, "hardware cursor too big! {} > {}x{}", pointers->currentCursorImage.size, w, h);
return nullptr;
}
target.x = w;
target.y = h;
}
if (target.x <= 0 || target.y <= 0) {
Debug::log(TRACE, "hw cursor for output {} failed the size checks ({}x{} is invalid)", state->monitor->szName, target.x, target.y);
return nullptr;
}
if (!output->cursor_swapchain || target != Vector2D{output->cursor_swapchain->width, output->cursor_swapchain->height}) {
wlr_drm_format fmt = {0};
if (!output_pick_cursor_format(output, &fmt)) {
Debug::log(TRACE, "Failed to pick cursor format");
return nullptr;
}
wlr_swapchain_destroy(output->cursor_swapchain);
output->cursor_swapchain = wlr_swapchain_create(output->allocator, target.x, target.y, &fmt);
wlr_drm_format_finish(&fmt);
if (!output->cursor_swapchain) {
Debug::log(TRACE, "Failed to create cursor swapchain");
return nullptr;
}
}
wlr_buffer* buf = wlr_swapchain_acquire(output->cursor_swapchain, nullptr);
if (!buf) {
Debug::log(TRACE, "Failed to acquire a buffer from the cursor swapchain");
return nullptr;
}
CRegion damage = {0, 0, INT16_MAX, INT16_MAX};
g_pHyprRenderer->makeEGLCurrent();
g_pHyprOpenGL->m_RenderData.pMonitor = state->monitor.get(); // has to be set cuz allocs
const auto RBO = g_pHyprRenderer->getOrCreateRenderbuffer(buf, DRM_FORMAT_ARGB8888);
RBO->bind();
g_pHyprOpenGL->beginSimple(state->monitor.get(), damage, RBO);
if (**PHW_DEBUG)
g_pHyprOpenGL->clear(CColor{rand() / float(RAND_MAX), rand() / float(RAND_MAX), rand() / float(RAND_MAX), 1.F});
else
g_pHyprOpenGL->clear(CColor{0.F, 0.F, 0.F, 0.F});
// the box should start in the middle portion, rotate by our calculated amount
CBox xbox = {size, Vector2D{pointers->currentCursorImage.size / pointers->currentCursorImage.scale * state->monitor->scale * zoom}.round()};
xbox.rot = this->angle;
// use our custom draw function
renderCursorTextureInternalWithDamage(texture, &xbox, &damage, 1.F, pointers->currentCursorImage.hotspot * state->monitor->scale * zoom, zoom > 1 && **PNEAREST);
g_pHyprOpenGL->end();
glFlush();
g_pHyprOpenGL->m_RenderData.pMonitor = nullptr;
wlr_buffer_unlock(buf);
return buf;
}
/*
Implements the hardware cursor setting.
It is also mostly the same as stock hyprland, but with the hotspot translated more into the middle.
*/
bool CDynamicCursors::setHardware(CPointerManager* pointers, SP<CPointerManager::SMonitorPointerState> state, wlr_buffer* buf) {
if (!state->monitor->output->impl->set_cursor)
return false;
auto P_MONITOR = state->monitor.lock();
if (!P_MONITOR->output->cursor_swapchain) return false;
// we need to transform the hotspot manually as we need to indent it by the size
const auto HOTSPOT = CBox{((pointers->currentCursorImage.hotspot * P_MONITOR->scale) + pointers->currentCursorImage.size) * zoom, {0, 0}}
.transform(wlTransformToHyprutils(wlr_output_transform_invert(P_MONITOR->transform)), P_MONITOR->output->cursor_swapchain->width, P_MONITOR->output->cursor_swapchain->height)
.pos();
Debug::log(TRACE, "[pointer] hw transformed hotspot for {}: {}", state->monitor->szName, HOTSPOT);
if (!state->monitor->output->impl->set_cursor(state->monitor->output, buf, HOTSPOT.x, HOTSPOT.y))
return false;
wlr_buffer_unlock(state->cursorFrontBuffer);
state->cursorFrontBuffer = buf;
g_pCompositor->scheduleFrameForMonitor(state->monitor.get());
if (buf)
wlr_buffer_lock(buf);
return true;
}
/*
Handles cursor move events.
*/
void CDynamicCursors::onCursorMoved(CPointerManager* pointers) {
if (!pointers->hasCursor())
return;
for (auto& m : g_pCompositor->m_vMonitors) {
auto state = pointers->stateFor(m);
state->box = pointers->getCursorBoxLogicalForMonitor(state->monitor.lock());
if (state->hardwareFailed || !state->entered)
continue;
const auto CURSORPOS = pointers->getCursorPosForMonitor(m);
m->output->impl->move_cursor(m->output, CURSORPOS.x, CURSORPOS.y);
}
calculate(MOVE);
}
/*
Handle cursor tick events.
*/
void CDynamicCursors::onTick(CPointerManager* pointers) {
calculate(TICK);
}
IMode* CDynamicCursors::currentMode() {
static auto const* PMODE = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MODE)->getDataStaticPtr();
if (!strcmp(*PMODE, "rotate")) return &rotate;
else if (!strcmp(*PMODE, "tilt")) return &tilt;
else return nullptr;
}
void CDynamicCursors::calculate(EModeUpdate type) {
static auto* const* PTHRESHOLD = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_THRESHOLD)->getDataStaticPtr();
static auto* const* PSHAKE = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE)->getDataStaticPtr();
static auto* const* PSHAKE_EFFECTS = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE_EFFECTS)->getDataStaticPtr();
IMode* mode = currentMode();
// calculate angle and zoom
double angle = 0;
if (mode) {
if (mode->strategy() == type) angle = mode->update(g_pPointerManager->pointerPos);
else angle = this->angle;
}
double zoom = 1;
if (**PSHAKE) {
if (type == TICK) zoom = shake.update(g_pPointerManager->pointerPos);
else zoom = this->zoom;
}
if (zoom > 1 && !**PSHAKE_EFFECTS) angle = 0;
if (
std::abs(this->angle - angle) > ((PI / 180) * **PTHRESHOLD) ||
this->zoom - zoom != 0 // we don't have a threshold here as this will not happen that often
) {
this->zoom = zoom;
this->angle = angle;
// clamp to zero at low angles, so that the normal position in tilt looks fine (and actually is 0)
if (std::abs(this->angle) < ((PI / 180) * **PTHRESHOLD))
this->angle = 0;
// lock software cursors if zooming
if (zoom > 1) {
if (!zoomSoftware) {
g_pPointerManager->lockSoftwareAll();
zoomSoftware = true;
}
} else {
if (zoomSoftware) {
// damage so it is cleared properly
g_pPointerManager->damageIfSoftware();
g_pPointerManager->unlockSoftwareAll();
zoomSoftware = false;
}
}
// damage software and change hardware cursor shape
g_pPointerManager->damageIfSoftware();
for (auto& m : g_pCompositor->m_vMonitors) {
auto state = g_pPointerManager->stateFor(m);
if (state->hardwareFailed || !state->entered)
continue;
g_pPointerManager->attemptHardwareCursor(state);
}
}
}