#include "ModeTilt.hpp" #include "utils.hpp" #include "../config/config.hpp" #include EModeUpdate CModeTilt::strategy() { return TICK; } SModeResult CModeTilt::update(Vector2D pos) { static auto const* PFUNCTION = (Hyprlang::STRING const*) getConfig(CONFIG_TILT_FUNCTION); static auto* const* PLIMIT = (Hyprlang::INT* const*) getConfig(CONFIG_TILT_LIMIT); auto function = g_pShapeRuleHandler->getStringOr(CONFIG_TILT_FUNCTION, *PFUNCTION); auto limit = g_pShapeRuleHandler->getIntOr(CONFIG_TILT_LIMIT, **PLIMIT); // create samples array int max = g_pHyprRenderer->m_pMostHzMonitor->refreshRate / 10; // 100ms worth of history samples.resize(max); // capture current sample samples[samples_index] = Vector2D{pos}; int current = samples_index; samples_index = (samples_index + 1) % max; // increase for next sample int first = samples_index; // calculate speed and tilt double speed = (samples[current].x - samples[first].x) / 0.1; auto result = SModeResult(); result.rotation = activation(function, limit, speed) * (PI / 3); // 120° in both directions return result; }