34b5fca47b
fix: use stl's clock like hl
...
877fb5b93a
2025-04-16 21:45:43 +02:00
07a9ca6246
fix: use renamed members like hl
...
ref b15c2bfff6
2025-04-08 12:52:50 +02:00
b2f6819475
fix: increase pin for v0.48.1
...
yes, was a bit braindead yesterday evening
2025-04-02 11:18:27 +02:00
2e1b1bd437
fix: pin for v0.48.1
...
ref #70
2025-04-01 23:35:17 +02:00
fecc7b9b82
fix: use new shader storage like hl
...
7374a023ef
2025-03-29 20:54:45 +01:00
Sewer.
2e7ea0224d
fix: guard against divide by 0 in effects ( #68 )
2025-03-29 19:09:29 +01:00
e2c32d8108
fix: remove unused timeline like hl
...
3fc3521a97
2025-03-26 13:43:48 +01:00
9f40dc905e
fix: chase hl on various pointer changes
...
1309b59f2c
efc51eb7d1
5f60fc7d00
2025-03-18 19:09:13 +01:00
Gilang ramadhan
c6473ac2db
fix: failed build with eventfd changes
...
6ffde36466
---------
Co-authored-by: Virt <41426325+VirtCode@users.noreply.github.com>
2025-03-18 17:56:07 +01:00
261bc1668f
feat: load hyprcursor shapes on a seperate thread
2025-03-06 13:48:22 +01:00
fd62146299
fix: just fail instead of trying dumb copy
...
ref #57
2025-02-02 19:51:26 +01:00
4d1d88522b
fix: use refs for damage boxes like hl
2025-01-27 09:10:13 +01:00
Gilang ramadhan
e507bc5aea
fix: move shared ptrs to hyprutils like hl ( #55 )
2025-01-24 14:46:57 +01:00
e26501d84d
fix: cleanup includes
2025-01-18 22:40:48 +01:00
94eaf75d09
feat: add dispatcher to trigger magnification
...
closes : #51
2025-01-10 22:06:23 +01:00
c13cbd5ed2
fix: remove animation debug log spam
...
whoops
2025-01-09 20:07:04 +01:00
55fd61757b
fix: use new animations from hyprutils like hl
2025-01-08 22:04:30 +01:00
0ad0a0e4b7
chore: clean up makefile
2025-01-08 20:37:27 +01:00
38c1d00f3c
fix: use new render scheduling like hl
...
fixes #48
2024-12-26 19:24:35 +01:00
111669a699
fix: update flake to gcc14 in flake ( #47 )
...
update to gcc14 to match hyprlang's version
2024-12-19 02:12:00 +01:00
f0cef070c5
chore: bump nix flake inputs ( #45 )
2024-12-14 15:08:09 +01:00
rooot
37c770dfb0
fix: move to CHyprColor like hl ( #42 )
...
* fix: building on latest hyprland version
Signed-off-by: rooot <hey@rooot.gay>
* chore: update commit pins for hyprpm
---------
Signed-off-by: rooot <hey@rooot.gay>
Co-authored-by: Virt <41426325+VirtCode@users.noreply.github.com>
2024-12-04 12:55:00 +01:00
81f4b964f9
fix: fix crash if cursor manager not yet initialized
...
fixes #41
2024-11-18 09:51:27 +01:00
a3427f2a7f
fix: fix build with headers from hyprpm
...
because some includes in hyprland are not relative but absolute, we need
to add the hyprland src/ directory as an include path. we do this by
modifying the output of pkg-config
fixes #38
2024-11-09 23:27:26 +01:00
dc194fe62e
chore: update shake video in readme
2024-11-09 17:17:11 +01:00
438daf1dfb
feat: use hyprcursor for magnified shapes
...
closes #20
2024-11-09 16:12:27 +01:00
1ae25556a1
fix: only update if hyprland is done initializing
...
We check whether the most hz monitor is non-null, as a measure to
whether hyprland is intialized. This is nessecary as plugins loaded with
`plugin =` otherwise cause a ton of weird crashes.
2024-11-04 20:34:17 +01:00
d8248f5a1a
fix: fix building of hyprland plugin with flake ( #33 )
2024-10-27 17:19:24 +01:00
962224a669
fix: clean up flake.nix, move package.nix to flake.nix ( #30 )
...
Cleans up the flake.nix and moves the pakckage.nix into flake.nix due to
it being so small
2024-10-27 09:31:41 +01:00
6f415894d6
fix: fix nix flake ( #29 )
...
a
fix nix
a
2024-10-24 22:06:40 +02:00
133caf13ab
fix: move to CMonitor SP like hl
2024-10-20 11:57:32 +02:00
3ff4c2a053
fix: reset mode if it has changed
...
fixes #25
2024-10-10 13:04:46 +02:00
98c006aeae
fix: move to Mat3x3 from hyprutils
2024-09-25 21:10:36 +02:00
ddfea3a29c
fix: hide hw cursor on leave like hl
...
see e6cf643f5a
2024-09-19 21:40:21 +02:00
5bd0afd654
fix: disappearing sw cursors on scaled monitors
...
fixes #21
2024-09-14 15:34:50 +02:00
55e8b316ce
fix: ignore warps on modes and shake
2024-08-25 22:58:55 +02:00
553dc93cc0
feat: new shake to find behaviour
2024-08-25 20:00:16 +02:00
eabab33f00
fix: triple buffering hack to fix cursor jumping
2024-08-21 10:37:36 +02:00
69e050deee
fix: move commit pins to proper section
...
fix #19
2024-08-14 16:20:18 +02:00
ed2ff68862
fix: buffer fixes for dumbcopy
...
see 37e1411e8d
fix #17
2024-08-01 22:08:59 +02:00
8c441258ce
chore: improve readme spelling and remove wlroots
...
close #15
2024-07-26 20:38:35 +02:00
a221d2a0a2
chore: remove wlroots mention
...
close #15
2024-07-26 20:23:04 +02:00
9c8195ccb7
chore: clean up readme
2024-07-23 20:49:30 +02:00
f83004ad07
fix: don't render sw when lock is negative
...
ref #13
2024-07-22 20:20:47 +02:00
a89ff5da58
fix: rollback swapchain like hl
...
close #14
2024-07-22 20:03:57 +02:00
28f33155f2
fix: check swapchain before setting hw
...
ref #12
2024-07-21 19:39:59 +02:00
921bb9d153
feat: aquamarine support
2024-07-21 15:38:46 +02:00
f0409be765
fix: clamp padding to integer value
2024-07-18 08:49:59 +02:00
ee5f66775a
fix: show cursor in certain rotate edge cases
...
this fixes another NaN caused in cases where the `end` vector of the
rotate mode is at y = 0. this might be caused by various factors,
notably again when the cursor starts at 0;0
thanks again @RGBCube
2024-07-11 16:53:06 +02:00
527804e49c
fix: div by zero on rotate if cursor starts at 0;0
...
when the plugin is loaded whilst the cursor pos is at 0;0, the `end`
vector is being normalized allthough it will contain 0;0. this will
produce a division by zero, causing the rotation to be set to NaN,
ultimately causing the cursor not to render because of a NaN'd
projection matrix
thanks for reporting and testing @RGBCube
2024-07-10 15:16:17 +02:00