chore: more abstraction and other refactors

This commit is contained in:
Virt 2024-06-28 14:08:13 +02:00
commit fa7cab8717
9 changed files with 263 additions and 175 deletions

View file

@ -222,62 +222,67 @@ void CDynamicCursors::onCursorMoved(CPointerManager* pointers) {
m->output->impl->move_cursor(m->output, CURSORPOS.x, CURSORPOS.y);
}
static auto const* PMODE = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MODE)->getDataStaticPtr();
if (!strcmp(*PMODE, "rotate")) calculate(false);
calculate(MOVE);
}
/*
Handle cursor tick events.
*/
void CDynamicCursors::onTick(CPointerManager* pointers) {
static auto const* PMODE = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MODE)->getDataStaticPtr();
static auto* const* PSHAKE = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE)->getDataStaticPtr();
if (!strcmp(*PMODE, "tilt") || **PSHAKE) calculate(true);
calculate(TICK);
}
void CDynamicCursors::calculate(bool tick) {
IMode* CDynamicCursors::currentMode() {
static auto const* PMODE = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MODE)->getDataStaticPtr();
if (!strcmp(*PMODE, "rotate")) return &rotate;
else if (!strcmp(*PMODE, "tilt")) return &tilt;
else return nullptr;
}
void CDynamicCursors::calculate(EModeUpdate type) {
static auto* const* PTHRESHOLD = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_THRESHOLD)->getDataStaticPtr();
static auto* const* PSHAKE = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE)->getDataStaticPtr();
static auto* const* PSHAKE_EFFECTS = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE_EFFECTS)->getDataStaticPtr();
// only calculate zoom on tick
// yes, a refactor of this whole file would be a godsent
double zoom = tick ? 1 : this->zoom;
if (**PSHAKE && tick)
zoom = calculateShake();
IMode* mode = currentMode();
// calculate angle and zoom
double angle = 0;
if (!strcmp(*PMODE, "rotate"))
angle = calculateStick();
else if (!strcmp(*PMODE, "tilt"))
angle = calculateAir();
else if (strcmp(*PMODE, "none")) // if not none, print warning
Debug::log(WARN, "[dynamic-cursors] unknown mode specified");
if (zoom > 1) {
if (!**PSHAKE_EFFECTS) angle = 0;
if (!software) {
g_pPointerManager->lockSoftwareAll();
software = true;
}
} else {
if (software) {
// damage so it is cleared
g_pPointerManager->damageIfSoftware();
g_pPointerManager->unlockSoftwareAll();
software = false;
}
if (mode) {
if (mode->strategy() == type) angle = mode->update(g_pPointerManager->pointerPos);
else angle = this->angle;
}
// we only consider the angle changed if it is larger than the threshold
if (abs(this->angle - angle) > ((PI / 180) * **PTHRESHOLD) || abs(this->zoom - zoom) > 0.1 || (zoom == 1 && this->zoom != 1)) {
this->angle = angle;
this->zoom = zoom;
double zoom = 1;
if (**PSHAKE) {
if (type == TICK) zoom = shake.update(g_pPointerManager->pointerPos);
else zoom = this->zoom;
}
if (zoom > 1 && !**PSHAKE_EFFECTS) angle = 0;
if (
std::abs(this->angle - angle) > ((PI / 180) * **PTHRESHOLD) ||
this->zoom - zoom != 0 // we don't have a threshold here as this will not happen that often
) {
this->zoom = zoom;
this->angle = angle;
// lock software cursors if zooming
if (zoom > 1) {
if (!zoomSoftware) {
g_pPointerManager->lockSoftwareAll();
zoomSoftware = true;
}
} else {
if (zoomSoftware) {
// damage so it is cleared properly
g_pPointerManager->damageIfSoftware();
g_pPointerManager->unlockSoftwareAll();
zoomSoftware = false;
}
}
// damage software and change hardware cursor shape
g_pPointerManager->damageIfSoftware();
@ -291,119 +296,3 @@ void CDynamicCursors::calculate(bool tick) {
}
}
}
double airFunction(double speed) {
static auto const* PFUNCTION = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_FUNCTION)->getDataStaticPtr();
static auto* const* PMASS = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MASS)->getDataStaticPtr();
double mass = **PMASS;
double result = 0;
if (!strcmp(*PFUNCTION, "linear")) {
result = speed / **PMASS;
} else if (!strcmp(*PFUNCTION, "quadratic")) {
// (1 / m²) * x², is a quadratic function which will reach 1 at m
result = (1.0 / (mass * mass)) * (speed * speed);
result *= (speed > 0 ? 1 : -1);
} else if (!strcmp(*PFUNCTION, "negative_quadratic")) {
float x = std::abs(speed);
// (-1 / m²) * (x - m)² + 1, is a quadratic function with the inverse curvature which will reach 1 at m
result = (-1.0 / (mass * mass)) * ((x - mass) * (x - mass)) + 1;
if (x > mass) result = 1; // need to clamp manually, as the function would decrease again
result *= (speed > 0 ? 1 : -1);
} else
Debug::log(WARN, "[dynamic-cursors] unknown air function specified");
return std::clamp(result, -1.0, 1.0);
}
double CDynamicCursors::calculateAir() {
// create samples array
int max = g_pHyprRenderer->m_pMostHzMonitor->refreshRate / 10; // 100ms worth of history
samples.resize(max);
// capture current sample
samples[samples_index] = Vector2D{g_pPointerManager->pointerPos};
int current = samples_index;
samples_index = (samples_index + 1) % max; // increase for next sample
int first = samples_index;
// calculate speed and tilt
double speed = (samples[current].x - samples[first].x) / 0.1;
return airFunction(speed) * (PI / 3); // 120° in both directions
}
double CDynamicCursors::calculateShake() {
static auto* const* PTHRESHOLD = (Hyprlang::FLOAT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE_THRESHOLD)->getDataStaticPtr();
static auto* const* PFACTOR = (Hyprlang::FLOAT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE_FACTOR)->getDataStaticPtr();
int max = g_pHyprRenderer->m_pMostHzMonitor->refreshRate; // 1s worth of history
shake_samples.resize(max);
shake_samples_distance.resize(max);
int previous = shake_samples_index == 0 ? max - 1 : shake_samples_index - 1;
shake_samples[shake_samples_index] = Vector2D{g_pPointerManager->pointerPos};
shake_samples_distance[shake_samples_index] = shake_samples[shake_samples_index].distance(shake_samples[previous]);
shake_samples_index = (shake_samples_index + 1) % max; // increase for next sample
/*
The idea for this algorith was largely inspired by KDE Plasma
https://invent.kde.org/plasma/kwin/-/blob/master/src/plugins/shakecursor/shakedetector.cpp
*/
// calculate total distance travelled
double trail = 0;
for (double distance : shake_samples_distance) trail += distance;
// calculate diagonal of bounding box travelled within
double left = 1e100, right = 0, bottom = 0, top = 1e100;
for (Vector2D position : shake_samples) {
left = std::min(left, position.x);
right = std::max(right, position.x);
top = std::min(top, position.y);
bottom = std::max(bottom, position.y);
}
double diagonal = Vector2D{left, top}.distance(Vector2D(right, bottom));
// discard when the diagonal is small, so we don't have issues with inaccuracies
if (diagonal < 100) return 1.0;
return std::max(1.0, ((trail / diagonal) - **PTHRESHOLD) * **PFACTOR);
}
double CDynamicCursors::calculateStick() {
static auto* const* PLENGTH = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_LENGTH)->getDataStaticPtr();
auto pos = g_pPointerManager->pointerPos;
// translate to origin
end.x -= pos.x;
end.y -= pos.y;
// normalize
double size = end.size();
end.x /= size;
end.y /= size;
// scale to length
end.x *= **PLENGTH;
end.y *= **PLENGTH;
// calculate angle
double angle = -atan(end.x / end.y);
if (end.y > 0) angle += PI;
angle += PI;
// translate back
end.x += pos.x;
end.y += pos.y;
return angle;
}

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@ -1,10 +1,13 @@
#include "globals.hpp"
#define private public
#include <hyprland/src/managers/PointerManager.hpp>
#undef private
#include <hyprutils/math/Vector2D.hpp>
class CDynamicCursors;
#include "mode/ModeRotate.hpp"
#include "mode/ModeTilt.hpp"
#include "other/Shake.hpp"
class CDynamicCursors {
public:
@ -27,27 +30,21 @@ class CDynamicCursors {
double angle;
// current zoom value of the cursor
double zoom = 1;
// whether we have already locked software
bool software = false;
// whether we have already locked software for cursor zoom
bool zoomSoftware = false;
// modes
CModeRotate rotate;
CModeTilt tilt;
/* returns the current mode, nullptr if none is selected */
IMode* currentMode();
// shake
CShake shake;
// calculates the current angle of the cursor, and changes the cursor shape
void calculate(bool tick);
// calculate the angle of the cursor if stick
double calculateStick();
// this is the end of the virtual stick
Vector2D end;
// calculate the angle of the cursor if air
double calculateAir();
// ring buffer of last position samples
std::vector<Vector2D> samples;
int samples_index = 0;
double calculateShake();
std::vector<Vector2D> shake_samples;
std::vector<double> shake_samples_distance;
int shake_samples_index = 0;
void calculate(EModeUpdate type);
};
inline std::unique_ptr<CDynamicCursors> g_pDynamicCursors;

19
src/mode/Mode.hpp Normal file
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@ -0,0 +1,19 @@
#pragma once
#include <hyprutils/math/Vector2D.hpp>
using namespace Hyprutils::Math;
/* specifies when a mode wants to be updated */
enum EModeUpdate {
MOVE, // on mouse move
TICK // on tick (i.e. every frame)
};
class IMode {
public:
/* returns the desired updating strategy for the given mode */
virtual EModeUpdate strategy() = 0;
/* updates the calculations and returns the new angle */
virtual double update(Vector2D pos) = 0;
};

34
src/mode/ModeRotate.cpp Normal file
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@ -0,0 +1,34 @@
#include "../globals.hpp"
#include "ModeRotate.hpp"
EModeUpdate CModeRotate::strategy() {
return MOVE;
}
double CModeRotate::update(Vector2D pos) {
static auto* const* PLENGTH = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_LENGTH)->getDataStaticPtr();
// translate to origin
end.x -= pos.x;
end.y -= pos.y;
// normalize
double size = end.size();
end.x /= size;
end.y /= size;
// scale to length
end.x *= **PLENGTH;
end.y *= **PLENGTH;
// calculate angle
double angle = -std::atan(end.x / end.y);
if (end.y > 0) angle += PI;
angle += PI;
// translate back
end.x += pos.x;
end.y += pos.y;
return angle;
}

18
src/mode/ModeRotate.hpp Normal file
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@ -0,0 +1,18 @@
#include "Mode.hpp"
#include <hyprutils/math/Vector2D.hpp>
/*
this modes simulates a stick being dragged on one end
this results in a rotating mouse cursor
*/
class CModeRotate : public IMode {
public:
virtual EModeUpdate strategy();
virtual double update(Vector2D pos);
private:
// end of the simulated stick
Vector2D end;
};

56
src/mode/ModeTilt.cpp Normal file
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@ -0,0 +1,56 @@
#include "ModeTilt.hpp"
#include "../globals.hpp"
#include <hyprland/src/Compositor.hpp>
double function(double speed) {
static auto const* PFUNCTION = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_FUNCTION)->getDataStaticPtr();
static auto* const* PMASS = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MASS)->getDataStaticPtr();
double mass = **PMASS;
double result = 0;
if (!strcmp(*PFUNCTION, "linear")) {
result = speed / **PMASS;
} else if (!strcmp(*PFUNCTION, "quadratic")) {
// (1 / m²) * x², is a quadratic function which will reach 1 at m
result = (1.0 / (mass * mass)) * (speed * speed);
result *= (speed > 0 ? 1 : -1);
} else if (!strcmp(*PFUNCTION, "negative_quadratic")) {
float x = std::abs(speed);
// (-1 / m²) * (x - m)² + 1, is a quadratic function with the inverse curvature which will reach 1 at m
result = (-1.0 / (mass * mass)) * ((x - mass) * (x - mass)) + 1;
if (x > mass) result = 1; // need to clamp manually, as the function would decrease again
result *= (speed > 0 ? 1 : -1);
} else
Debug::log(WARN, "[dynamic-cursors] unknown air function specified");
return std::clamp(result, -1.0, 1.0);
}
EModeUpdate CModeTilt::strategy() {
return TICK;
}
double CModeTilt::update(Vector2D pos) {
// create samples array
int max = g_pHyprRenderer->m_pMostHzMonitor->refreshRate / 10; // 100ms worth of history
samples.resize(max);
// capture current sample
samples[samples_index] = Vector2D{pos};
int current = samples_index;
samples_index = (samples_index + 1) % max; // increase for next sample
int first = samples_index;
// calculate speed and tilt
double speed = (samples[current].x - samples[first].x) / 0.1;
return function(speed) * (PI / 3); // 120° in both directions
}

16
src/mode/ModeTilt.hpp Normal file
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@ -0,0 +1,16 @@
#include "Mode.hpp"
#include <hyprutils/math/Vector2D.hpp>
#include <vector>
class CModeTilt : public IMode {
public:
virtual EModeUpdate strategy();
virtual double update(Vector2D pos);
private:
// ring buffer of last position samples
std::vector<Vector2D> samples;
int samples_index = 0;
};

39
src/other/Shake.cpp Normal file
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@ -0,0 +1,39 @@
#include "../globals.hpp"
#include "Shake.hpp"
#include <hyprland/src/Compositor.hpp>
double CShake::update(Vector2D pos) {
static auto* const* PTHRESHOLD = (Hyprlang::FLOAT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE_THRESHOLD)->getDataStaticPtr();
static auto* const* PFACTOR = (Hyprlang::FLOAT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE_FACTOR)->getDataStaticPtr();
int max = g_pHyprRenderer->m_pMostHzMonitor->refreshRate; // 1s worth of history
samples.resize(max);
samples_distance.resize(max);
int previous = samples_index == 0 ? max - 1 : samples_index - 1;
samples[samples_index] = Vector2D{pos};
samples_distance[samples_index] = samples[samples_index].distance(samples[previous]);
samples_index = (samples_index + 1) % max; // increase for next sample
// The idea for this algorith was largely inspired by KDE Plasma
// https://invent.kde.org/plasma/kwin/-/blob/master/src/plugins/shakecursor/shakedetector.cpp
// calculate total distance travelled
double trail = 0;
for (double distance : samples_distance) trail += distance;
// calculate diagonal of bounding box travelled within
double left = 1e100, right = 0, bottom = 0, top = 1e100;
for (Vector2D position : samples) {
left = std::min(left, position.x);
right = std::max(right, position.x);
top = std::min(top, position.y);
bottom = std::max(bottom, position.y);
}
double diagonal = Vector2D{left, top}.distance(Vector2D(right, bottom));
// discard when the diagonal is small, so we don't have issues with inaccuracies
if (diagonal < 100) return 1.0;
return std::max(1.0, ((trail / diagonal) - **PTHRESHOLD) * **PFACTOR);
}

20
src/other/Shake.hpp Normal file
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@ -0,0 +1,20 @@
#include <hyprutils/math/Vector2D.hpp>
#include <vector>
using namespace Hyprutils::Math;
class CShake {
public:
/* calculates the new zoom factor for the current pos */
double update(Vector2D pos);
private:
/* tracks the global software lock issued by cursor shaking */
bool software = false;
/* ringbuffer for last samples */
std::vector<Vector2D> samples;
/* we also store the distance for each sample to the last, so we do only compute this once */
std::vector<double> samples_distance;
int samples_index = 0;
};