mirror of
https://github.com/virtcode/hypr-dynamic-cursors
synced 2025-09-19 08:03:21 +02:00
chore: more abstraction and other refactors
This commit is contained in:
parent
4f0a765aa7
commit
fa7cab8717
9 changed files with 263 additions and 175 deletions
199
src/cursor.cpp
199
src/cursor.cpp
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@ -222,62 +222,67 @@ void CDynamicCursors::onCursorMoved(CPointerManager* pointers) {
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m->output->impl->move_cursor(m->output, CURSORPOS.x, CURSORPOS.y);
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}
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static auto const* PMODE = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MODE)->getDataStaticPtr();
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if (!strcmp(*PMODE, "rotate")) calculate(false);
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calculate(MOVE);
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}
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/*
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Handle cursor tick events.
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*/
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void CDynamicCursors::onTick(CPointerManager* pointers) {
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static auto const* PMODE = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MODE)->getDataStaticPtr();
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static auto* const* PSHAKE = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE)->getDataStaticPtr();
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if (!strcmp(*PMODE, "tilt") || **PSHAKE) calculate(true);
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calculate(TICK);
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}
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void CDynamicCursors::calculate(bool tick) {
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IMode* CDynamicCursors::currentMode() {
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static auto const* PMODE = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MODE)->getDataStaticPtr();
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if (!strcmp(*PMODE, "rotate")) return &rotate;
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else if (!strcmp(*PMODE, "tilt")) return &tilt;
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else return nullptr;
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}
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void CDynamicCursors::calculate(EModeUpdate type) {
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static auto* const* PTHRESHOLD = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_THRESHOLD)->getDataStaticPtr();
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static auto* const* PSHAKE = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE)->getDataStaticPtr();
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static auto* const* PSHAKE_EFFECTS = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE_EFFECTS)->getDataStaticPtr();
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// only calculate zoom on tick
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// yes, a refactor of this whole file would be a godsent
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double zoom = tick ? 1 : this->zoom;
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if (**PSHAKE && tick)
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zoom = calculateShake();
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IMode* mode = currentMode();
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// calculate angle and zoom
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double angle = 0;
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if (!strcmp(*PMODE, "rotate"))
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angle = calculateStick();
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else if (!strcmp(*PMODE, "tilt"))
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angle = calculateAir();
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else if (strcmp(*PMODE, "none")) // if not none, print warning
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Debug::log(WARN, "[dynamic-cursors] unknown mode specified");
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if (zoom > 1) {
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if (!**PSHAKE_EFFECTS) angle = 0;
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if (!software) {
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g_pPointerManager->lockSoftwareAll();
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software = true;
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}
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} else {
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if (software) {
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// damage so it is cleared
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g_pPointerManager->damageIfSoftware();
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g_pPointerManager->unlockSoftwareAll();
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software = false;
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}
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if (mode) {
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if (mode->strategy() == type) angle = mode->update(g_pPointerManager->pointerPos);
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else angle = this->angle;
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}
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// we only consider the angle changed if it is larger than the threshold
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if (abs(this->angle - angle) > ((PI / 180) * **PTHRESHOLD) || abs(this->zoom - zoom) > 0.1 || (zoom == 1 && this->zoom != 1)) {
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this->angle = angle;
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this->zoom = zoom;
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double zoom = 1;
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if (**PSHAKE) {
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if (type == TICK) zoom = shake.update(g_pPointerManager->pointerPos);
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else zoom = this->zoom;
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}
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if (zoom > 1 && !**PSHAKE_EFFECTS) angle = 0;
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if (
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std::abs(this->angle - angle) > ((PI / 180) * **PTHRESHOLD) ||
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this->zoom - zoom != 0 // we don't have a threshold here as this will not happen that often
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) {
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this->zoom = zoom;
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this->angle = angle;
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// lock software cursors if zooming
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if (zoom > 1) {
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if (!zoomSoftware) {
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g_pPointerManager->lockSoftwareAll();
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zoomSoftware = true;
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}
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} else {
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if (zoomSoftware) {
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// damage so it is cleared properly
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g_pPointerManager->damageIfSoftware();
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g_pPointerManager->unlockSoftwareAll();
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zoomSoftware = false;
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}
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}
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// damage software and change hardware cursor shape
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g_pPointerManager->damageIfSoftware();
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@ -291,119 +296,3 @@ void CDynamicCursors::calculate(bool tick) {
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}
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}
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}
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double airFunction(double speed) {
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static auto const* PFUNCTION = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_FUNCTION)->getDataStaticPtr();
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static auto* const* PMASS = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MASS)->getDataStaticPtr();
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double mass = **PMASS;
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double result = 0;
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if (!strcmp(*PFUNCTION, "linear")) {
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result = speed / **PMASS;
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} else if (!strcmp(*PFUNCTION, "quadratic")) {
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// (1 / m²) * x², is a quadratic function which will reach 1 at m
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result = (1.0 / (mass * mass)) * (speed * speed);
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result *= (speed > 0 ? 1 : -1);
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} else if (!strcmp(*PFUNCTION, "negative_quadratic")) {
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float x = std::abs(speed);
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// (-1 / m²) * (x - m)² + 1, is a quadratic function with the inverse curvature which will reach 1 at m
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result = (-1.0 / (mass * mass)) * ((x - mass) * (x - mass)) + 1;
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if (x > mass) result = 1; // need to clamp manually, as the function would decrease again
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result *= (speed > 0 ? 1 : -1);
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} else
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Debug::log(WARN, "[dynamic-cursors] unknown air function specified");
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return std::clamp(result, -1.0, 1.0);
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}
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double CDynamicCursors::calculateAir() {
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// create samples array
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int max = g_pHyprRenderer->m_pMostHzMonitor->refreshRate / 10; // 100ms worth of history
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samples.resize(max);
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// capture current sample
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samples[samples_index] = Vector2D{g_pPointerManager->pointerPos};
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int current = samples_index;
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samples_index = (samples_index + 1) % max; // increase for next sample
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int first = samples_index;
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// calculate speed and tilt
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double speed = (samples[current].x - samples[first].x) / 0.1;
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return airFunction(speed) * (PI / 3); // 120° in both directions
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}
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double CDynamicCursors::calculateShake() {
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static auto* const* PTHRESHOLD = (Hyprlang::FLOAT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE_THRESHOLD)->getDataStaticPtr();
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static auto* const* PFACTOR = (Hyprlang::FLOAT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE_FACTOR)->getDataStaticPtr();
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int max = g_pHyprRenderer->m_pMostHzMonitor->refreshRate; // 1s worth of history
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shake_samples.resize(max);
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shake_samples_distance.resize(max);
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int previous = shake_samples_index == 0 ? max - 1 : shake_samples_index - 1;
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shake_samples[shake_samples_index] = Vector2D{g_pPointerManager->pointerPos};
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shake_samples_distance[shake_samples_index] = shake_samples[shake_samples_index].distance(shake_samples[previous]);
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shake_samples_index = (shake_samples_index + 1) % max; // increase for next sample
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/*
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The idea for this algorith was largely inspired by KDE Plasma
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https://invent.kde.org/plasma/kwin/-/blob/master/src/plugins/shakecursor/shakedetector.cpp
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*/
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// calculate total distance travelled
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double trail = 0;
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for (double distance : shake_samples_distance) trail += distance;
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// calculate diagonal of bounding box travelled within
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double left = 1e100, right = 0, bottom = 0, top = 1e100;
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for (Vector2D position : shake_samples) {
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left = std::min(left, position.x);
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right = std::max(right, position.x);
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top = std::min(top, position.y);
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bottom = std::max(bottom, position.y);
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}
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double diagonal = Vector2D{left, top}.distance(Vector2D(right, bottom));
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// discard when the diagonal is small, so we don't have issues with inaccuracies
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if (diagonal < 100) return 1.0;
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return std::max(1.0, ((trail / diagonal) - **PTHRESHOLD) * **PFACTOR);
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}
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double CDynamicCursors::calculateStick() {
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static auto* const* PLENGTH = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_LENGTH)->getDataStaticPtr();
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auto pos = g_pPointerManager->pointerPos;
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// translate to origin
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end.x -= pos.x;
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end.y -= pos.y;
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// normalize
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double size = end.size();
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end.x /= size;
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end.y /= size;
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// scale to length
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end.x *= **PLENGTH;
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end.y *= **PLENGTH;
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// calculate angle
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double angle = -atan(end.x / end.y);
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if (end.y > 0) angle += PI;
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angle += PI;
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// translate back
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end.x += pos.x;
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end.y += pos.y;
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return angle;
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}
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@ -1,10 +1,13 @@
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#include "globals.hpp"
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#define private public
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#include <hyprland/src/managers/PointerManager.hpp>
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#undef private
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#include <hyprutils/math/Vector2D.hpp>
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class CDynamicCursors;
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#include "mode/ModeRotate.hpp"
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#include "mode/ModeTilt.hpp"
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#include "other/Shake.hpp"
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class CDynamicCursors {
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public:
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@ -27,27 +30,21 @@ class CDynamicCursors {
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double angle;
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// current zoom value of the cursor
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double zoom = 1;
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// whether we have already locked software
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bool software = false;
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// whether we have already locked software for cursor zoom
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bool zoomSoftware = false;
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// modes
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CModeRotate rotate;
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CModeTilt tilt;
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/* returns the current mode, nullptr if none is selected */
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IMode* currentMode();
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// shake
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CShake shake;
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// calculates the current angle of the cursor, and changes the cursor shape
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void calculate(bool tick);
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// calculate the angle of the cursor if stick
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double calculateStick();
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// this is the end of the virtual stick
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Vector2D end;
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// calculate the angle of the cursor if air
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double calculateAir();
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// ring buffer of last position samples
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std::vector<Vector2D> samples;
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int samples_index = 0;
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double calculateShake();
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std::vector<Vector2D> shake_samples;
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std::vector<double> shake_samples_distance;
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int shake_samples_index = 0;
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void calculate(EModeUpdate type);
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};
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inline std::unique_ptr<CDynamicCursors> g_pDynamicCursors;
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19
src/mode/Mode.hpp
Normal file
19
src/mode/Mode.hpp
Normal file
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@ -0,0 +1,19 @@
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#pragma once
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#include <hyprutils/math/Vector2D.hpp>
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using namespace Hyprutils::Math;
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/* specifies when a mode wants to be updated */
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enum EModeUpdate {
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MOVE, // on mouse move
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TICK // on tick (i.e. every frame)
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};
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class IMode {
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public:
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/* returns the desired updating strategy for the given mode */
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virtual EModeUpdate strategy() = 0;
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/* updates the calculations and returns the new angle */
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virtual double update(Vector2D pos) = 0;
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};
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34
src/mode/ModeRotate.cpp
Normal file
34
src/mode/ModeRotate.cpp
Normal file
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#include "../globals.hpp"
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#include "ModeRotate.hpp"
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EModeUpdate CModeRotate::strategy() {
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return MOVE;
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}
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double CModeRotate::update(Vector2D pos) {
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static auto* const* PLENGTH = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_LENGTH)->getDataStaticPtr();
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// translate to origin
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end.x -= pos.x;
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end.y -= pos.y;
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// normalize
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double size = end.size();
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end.x /= size;
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end.y /= size;
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// scale to length
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end.x *= **PLENGTH;
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end.y *= **PLENGTH;
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// calculate angle
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double angle = -std::atan(end.x / end.y);
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if (end.y > 0) angle += PI;
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angle += PI;
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// translate back
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end.x += pos.x;
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end.y += pos.y;
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return angle;
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}
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18
src/mode/ModeRotate.hpp
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18
src/mode/ModeRotate.hpp
Normal file
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@ -0,0 +1,18 @@
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#include "Mode.hpp"
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#include <hyprutils/math/Vector2D.hpp>
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/*
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this modes simulates a stick being dragged on one end
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this results in a rotating mouse cursor
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*/
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class CModeRotate : public IMode {
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public:
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virtual EModeUpdate strategy();
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virtual double update(Vector2D pos);
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private:
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// end of the simulated stick
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Vector2D end;
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};
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56
src/mode/ModeTilt.cpp
Normal file
56
src/mode/ModeTilt.cpp
Normal file
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#include "ModeTilt.hpp"
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#include "../globals.hpp"
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#include <hyprland/src/Compositor.hpp>
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double function(double speed) {
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static auto const* PFUNCTION = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_FUNCTION)->getDataStaticPtr();
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static auto* const* PMASS = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MASS)->getDataStaticPtr();
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double mass = **PMASS;
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double result = 0;
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if (!strcmp(*PFUNCTION, "linear")) {
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result = speed / **PMASS;
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} else if (!strcmp(*PFUNCTION, "quadratic")) {
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// (1 / m²) * x², is a quadratic function which will reach 1 at m
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result = (1.0 / (mass * mass)) * (speed * speed);
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result *= (speed > 0 ? 1 : -1);
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} else if (!strcmp(*PFUNCTION, "negative_quadratic")) {
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float x = std::abs(speed);
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// (-1 / m²) * (x - m)² + 1, is a quadratic function with the inverse curvature which will reach 1 at m
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result = (-1.0 / (mass * mass)) * ((x - mass) * (x - mass)) + 1;
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if (x > mass) result = 1; // need to clamp manually, as the function would decrease again
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result *= (speed > 0 ? 1 : -1);
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} else
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Debug::log(WARN, "[dynamic-cursors] unknown air function specified");
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return std::clamp(result, -1.0, 1.0);
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}
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EModeUpdate CModeTilt::strategy() {
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return TICK;
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}
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double CModeTilt::update(Vector2D pos) {
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// create samples array
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int max = g_pHyprRenderer->m_pMostHzMonitor->refreshRate / 10; // 100ms worth of history
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samples.resize(max);
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// capture current sample
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samples[samples_index] = Vector2D{pos};
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int current = samples_index;
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samples_index = (samples_index + 1) % max; // increase for next sample
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int first = samples_index;
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// calculate speed and tilt
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double speed = (samples[current].x - samples[first].x) / 0.1;
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return function(speed) * (PI / 3); // 120° in both directions
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}
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16
src/mode/ModeTilt.hpp
Normal file
16
src/mode/ModeTilt.hpp
Normal file
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#include "Mode.hpp"
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#include <hyprutils/math/Vector2D.hpp>
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#include <vector>
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class CModeTilt : public IMode {
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public:
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virtual EModeUpdate strategy();
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virtual double update(Vector2D pos);
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private:
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// ring buffer of last position samples
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std::vector<Vector2D> samples;
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int samples_index = 0;
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};
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39
src/other/Shake.cpp
Normal file
39
src/other/Shake.cpp
Normal file
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@ -0,0 +1,39 @@
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#include "../globals.hpp"
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#include "Shake.hpp"
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#include <hyprland/src/Compositor.hpp>
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double CShake::update(Vector2D pos) {
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static auto* const* PTHRESHOLD = (Hyprlang::FLOAT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE_THRESHOLD)->getDataStaticPtr();
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static auto* const* PFACTOR = (Hyprlang::FLOAT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_SHAKE_FACTOR)->getDataStaticPtr();
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int max = g_pHyprRenderer->m_pMostHzMonitor->refreshRate; // 1s worth of history
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samples.resize(max);
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samples_distance.resize(max);
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int previous = samples_index == 0 ? max - 1 : samples_index - 1;
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samples[samples_index] = Vector2D{pos};
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samples_distance[samples_index] = samples[samples_index].distance(samples[previous]);
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samples_index = (samples_index + 1) % max; // increase for next sample
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// The idea for this algorith was largely inspired by KDE Plasma
|
||||
// https://invent.kde.org/plasma/kwin/-/blob/master/src/plugins/shakecursor/shakedetector.cpp
|
||||
|
||||
// calculate total distance travelled
|
||||
double trail = 0;
|
||||
for (double distance : samples_distance) trail += distance;
|
||||
|
||||
// calculate diagonal of bounding box travelled within
|
||||
double left = 1e100, right = 0, bottom = 0, top = 1e100;
|
||||
for (Vector2D position : samples) {
|
||||
left = std::min(left, position.x);
|
||||
right = std::max(right, position.x);
|
||||
top = std::min(top, position.y);
|
||||
bottom = std::max(bottom, position.y);
|
||||
}
|
||||
double diagonal = Vector2D{left, top}.distance(Vector2D(right, bottom));
|
||||
|
||||
// discard when the diagonal is small, so we don't have issues with inaccuracies
|
||||
if (diagonal < 100) return 1.0;
|
||||
|
||||
return std::max(1.0, ((trail / diagonal) - **PTHRESHOLD) * **PFACTOR);
|
||||
}
|
20
src/other/Shake.hpp
Normal file
20
src/other/Shake.hpp
Normal file
|
@ -0,0 +1,20 @@
|
|||
#include <hyprutils/math/Vector2D.hpp>
|
||||
#include <vector>
|
||||
|
||||
using namespace Hyprutils::Math;
|
||||
|
||||
class CShake {
|
||||
public:
|
||||
/* calculates the new zoom factor for the current pos */
|
||||
double update(Vector2D pos);
|
||||
|
||||
private:
|
||||
/* tracks the global software lock issued by cursor shaking */
|
||||
bool software = false;
|
||||
|
||||
/* ringbuffer for last samples */
|
||||
std::vector<Vector2D> samples;
|
||||
/* we also store the distance for each sample to the last, so we do only compute this once */
|
||||
std::vector<double> samples_distance;
|
||||
int samples_index = 0;
|
||||
};
|
Loading…
Add table
Add a link
Reference in a new issue