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https://github.com/virtcode/hypr-dynamic-cursors
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test: not again, but fix
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@ -1,4 +1,5 @@
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#include "../config/config.hpp"
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#include "src/debug/Log.hpp"
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#include "src/macros.hpp"
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#include <cmath>
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#include "ModeRotate.hpp"
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@ -34,6 +35,9 @@ SModeResult CModeRotate::update(Vector2D pos) {
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angle += PI;
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angle += offset * ((2 * PI) / 360); // convert to radiants
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Debug::log(LOG, "[dynamic-cursors] this is it: pos.x = {}, pos.y = {}, angle = {}, end.x = {}, end.y = {}, offset = {}", pos.x, pos.y, angle, end.x, end.y, offset);
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if (end.y == 0) angle = 0; // do not divide by 0 above, leave untransformed in these cases
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// translate back
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end.x += pos.x;
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end.y += pos.y;
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