fix: update struct name to match hl

22b12e3013
This commit is contained in:
Virt 2025-05-08 09:14:50 +02:00
commit a3261996b9

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@ -69,7 +69,7 @@ void renderCursorTextureInternalWithDamage(SP<CTexture> tex, CBox* pBox, const C
Mat3x3 glMatrix = g_pHyprOpenGL->m_renderData.projection.copy().multiply(matrix); Mat3x3 glMatrix = g_pHyprOpenGL->m_renderData.projection.copy().multiply(matrix);
CShader* shader = nullptr; SShader* shader = nullptr;
switch (tex->m_type) { switch (tex->m_type) {
case TEXTURE_RGBA: shader = &g_pHyprOpenGL->m_shaders->m_shRGBA; break; case TEXTURE_RGBA: shader = &g_pHyprOpenGL->m_shaders->m_shRGBA; break;