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https://github.com/virtcode/hypr-dynamic-cursors
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c84a0dc705
commit
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1 changed files with 1 additions and 1 deletions
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@ -69,7 +69,7 @@ void renderCursorTextureInternalWithDamage(SP<CTexture> tex, CBox* pBox, const C
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Mat3x3 glMatrix = g_pHyprOpenGL->m_renderData.projection.copy().multiply(matrix);
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CShader* shader = nullptr;
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SShader* shader = nullptr;
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switch (tex->m_type) {
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case TEXTURE_RGBA: shader = &g_pHyprOpenGL->m_shaders->m_shRGBA; break;
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