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https://github.com/virtcode/hypr-dynamic-cursors
synced 2025-09-19 16:13:21 +02:00
feat: rotate cursor around hotspot
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204a79ebaf
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9 changed files with 334 additions and 22 deletions
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#include "globals.hpp"
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#include <cmath>
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#include <hyprland/src/Compositor.hpp>
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#define private public
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#include <hyprland/src/managers/PointerManager.hpp>
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#undef private
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#include "render.hpp"
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void CDynamicCursors::render(CPointerManager* pointers, SP<CMonitor> pMonitor, timespec* now, CRegion& damage, std::optional<Vector2D> overridePos) {
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if (!pointers->hasCursor())
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return;
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auto state = pointers->stateFor(pMonitor);
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if ((!state->hardwareFailed && state->softwareLocks == 0)) {
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return;
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}
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auto box = state->box.copy();
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if (overridePos.has_value()) {
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box.x = overridePos->x;
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box.y = overridePos->y;
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}
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if (box.intersection(CBox{{}, {pMonitor->vecSize}}).empty())
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return;
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auto texture = pointers->getCurrentCursorTexture();
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if (!texture)
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return;
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box.scale(pMonitor->scale);
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box.rot = this->calculate(&pointers->pointerPos);
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g_pHyprOpenGL->renderTextureWithDamage(texture, &box, &damage, 1.F);
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}
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double CDynamicCursors::calculate(Vector2D* pos) {
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// translate to origin
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this->end.x -= pos->x;
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this->end.y -= pos->y;
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// normalize
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double size = this->end.size();
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this->end.x /= size;
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this->end.y /= size;
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// scale to length
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this->end.x *= this->size;
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this->end.y *= this->size;
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// calculate angle
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double angle = -atan(this->end.x / this->end.y);
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if (this->end.y > 0) angle += PI;
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angle += PI;
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// translate back
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this->end.x += pos->x;
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this->end.y += pos->y;
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return angle;
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}
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