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feat: aquamarine support
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11 changed files with 105 additions and 395 deletions
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#include <hyprland/src/render/OpenGL.hpp>
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#include <hyprland/src/helpers/math/Math.hpp>
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void renderCursorTextureInternalWithDamage(SP<CTexture> tex, CBox* pBox, CRegion* damage, float alpha, Vector2D hotspot, bool nearest, float stretchAngle, Vector2D stretch);
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void renderCursorTextureInternalWithDamage(SP<CTexture> tex, CBox* pBox, CRegion* damage, float alpha, SP<CSyncTimeline> waitTimeline, uint64_t waitPoint, Vector2D hotspot, bool nearest, float stretchAngle, Vector2D stretch);
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