feat: aquamarine support

This commit is contained in:
Virt 2024-07-21 15:38:46 +02:00
commit 921bb9d153
11 changed files with 105 additions and 395 deletions

View file

@ -1,12 +1,14 @@
#include "config/config.hpp"
#include "mode/Mode.hpp"
#include "src/debug/Log.hpp"
#include "src/helpers/math/Math.hpp"
#include "src/managers/eventLoop/EventLoopManager.hpp"
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <hyprlang.hpp>
#include <gbm.h>
#define private public
#include <hyprland/src/managers/PointerManager.hpp>
@ -15,13 +17,8 @@
#undef private
#include <hyprland/src/config/ConfigValue.hpp>
#include "hyprland/cursor.hpp"
#include <hyprland/src/protocols/core/Compositor.hpp>
#include <hyprland/wlr/interfaces/wlr_output.h>
#include <hyprland/wlr/render/interface.h>
#include <hyprland/wlr/render/wlr_renderer.h>
#include "cursor.hpp"
#include "renderer.hpp"
@ -97,7 +94,7 @@ void CDynamicCursors::renderSoftware(CPointerManager* pointers, SP<CMonitor> pMo
box.rot = resultShown.rotation;
// now pass the hotspot to rotate around
renderCursorTextureInternalWithDamage(texture, &box, &damage, 1.F, pointers->currentCursorImage.hotspot * state->monitor->scale * zoom, zoom > 1 && **PNEAREST, resultShown.stretch.angle, resultShown.stretch.magnitude);
renderCursorTextureInternalWithDamage(texture, &box, &damage, 1.F, nullptr, 0, pointers->currentCursorImage.hotspot * state->monitor->scale * zoom, zoom > 1 && **PNEAREST, resultShown.stretch.angle, resultShown.stretch.magnitude);
if (pointers->currentCursorImage.surface)
pointers->currentCursorImage.surface->resource()->frame(now);
@ -134,56 +131,52 @@ void CDynamicCursors::damageSoftware(CPointerManager* pointers) {
This function reimplements the hardware cursor buffer drawing.
It is largely copied from hyprland, but adjusted to allow the cursor to be rotated.
*/
wlr_buffer* CDynamicCursors::renderHardware(CPointerManager* pointers, SP<CPointerManager::SMonitorPointerState> state, SP<CTexture> texture) {
static auto* const* PHW_DEBUG= (Hyprlang::INT* const*) getConfig(CONFIG_HW_DEBUG);
SP<Aquamarine::IBuffer> CDynamicCursors::renderHardware(CPointerManager* pointers, SP<CPointerManager::SMonitorPointerState> state, SP<CTexture> texture) {
static auto* const* PHW_DEBUG = (Hyprlang::INT* const*) getConfig(CONFIG_HW_DEBUG);
static auto* const* PNEAREST = (Hyprlang::INT* const*) getConfig(CONFIG_SHAKE_NEAREST);
auto output = state->monitor->output;
auto maxSize = output->cursorPlaneSize();
auto zoom = resultShown.scale;
auto size = pointers->currentCursorImage.size * zoom;
int diagonal = size.size();
Vector2D padding = {diagonal, diagonal};
auto cursorSize = pointers->currentCursorImage.size * zoom;
int cursorDiagonal = cursorSize.size();
auto cursorPadding = Vector2D{cursorDiagonal, cursorDiagonal};
auto targetSize = cursorSize + cursorPadding * 2;
// we try to allocate a buffer with padding, see software damage
auto target = size + padding * 2;
if (output->impl->get_cursor_size) {
int w, h;
output->impl->get_cursor_size(output, &w, &h);
if (w < target.x || h < target.y) {
Debug::log(TRACE, "hardware cursor too big! {} > {}x{}", pointers->currentCursorImage.size, w, h);
return nullptr;
}
target.x = w;
target.y = h;
}
if (target.x <= 0 || target.y <= 0) {
Debug::log(TRACE, "hw cursor for output {} failed the size checks ({}x{} is invalid)", state->monitor->szName, target.x, target.y);
if (maxSize == Vector2D{})
return nullptr;
}
if (!output->cursor_swapchain || target != Vector2D{output->cursor_swapchain->width, output->cursor_swapchain->height}) {
wlr_drm_format fmt = {0};
if (!output_pick_cursor_format(output, &fmt)) {
Debug::log(TRACE, "Failed to pick cursor format");
if (maxSize != Vector2D{-1, -1}) {
if (targetSize.x > maxSize.x || targetSize.y > maxSize.y) {
Debug::log(TRACE, "hardware cursor too big! {} > {}", pointers->currentCursorImage.size, maxSize);
return nullptr;
}
} else
maxSize = targetSize;
wlr_swapchain_destroy(output->cursor_swapchain);
output->cursor_swapchain = wlr_swapchain_create(output->allocator, target.x, target.y, &fmt);
wlr_drm_format_finish(&fmt);
if (!state->monitor->cursorSwapchain || maxSize != state->monitor->cursorSwapchain->currentOptions().size) {
if (!output->cursor_swapchain) {
Debug::log(TRACE, "Failed to create cursor swapchain");
if (!state->monitor->cursorSwapchain)
state->monitor->cursorSwapchain = Aquamarine::CSwapchain::create(state->monitor->output->getBackend()->preferredAllocator(), state->monitor->output->getBackend());
auto options = state->monitor->cursorSwapchain->currentOptions();
options.size = maxSize;
options.length = 2;
options.scanout = true;
options.cursor = true;
options.multigpu = state->monitor->output->getBackend()->preferredAllocator()->drmFD() != g_pCompositor->m_iDRMFD;
// We do not set the format. If it's unset (DRM_FORMAT_INVALID) then the swapchain will pick for us,
// but if it's set, we don't wanna change it.
if (!state->monitor->cursorSwapchain->reconfigure(options)) {
Debug::log(TRACE, "Failed to reconfigure cursor swapchain");
return nullptr;
}
}
wlr_buffer* buf = wlr_swapchain_acquire(output->cursor_swapchain, nullptr);
auto buf = state->monitor->cursorSwapchain->next(nullptr);
if (!buf) {
Debug::log(TRACE, "Failed to acquire a buffer from the cursor swapchain");
return nullptr;
@ -192,9 +185,40 @@ wlr_buffer* CDynamicCursors::renderHardware(CPointerManager* pointers, SP<CPoint
CRegion damage = {0, 0, INT16_MAX, INT16_MAX};
g_pHyprRenderer->makeEGLCurrent();
g_pHyprOpenGL->m_RenderData.pMonitor = state->monitor.get(); // has to be set cuz allocs
g_pHyprOpenGL->m_RenderData.pMonitor = state->monitor.get();
auto RBO = g_pHyprRenderer->getOrCreateRenderbuffer(buf, state->monitor->cursorSwapchain->currentOptions().format);
if (!RBO) {
// dumb copy won't work with this plugin, as we just copy the buffer, and can't apply transformations to it
Debug::log(TRACE, "Failed to create cursor RB with format {}, mod {}", buf->dmabuf().format, buf->dmabuf().modifier);
static auto PDUMB = CConfigValue<Hyprlang::INT>("cursor:allow_dumb_copy");
if (!*PDUMB)
return nullptr;
auto bufData = buf->beginDataPtr(0);
auto bufPtr = std::get<0>(bufData);
// clear buffer
memset(bufPtr, 0, std::get<2>(bufData));
auto texBuffer = pointers->currentCursorImage.pBuffer ? pointers->currentCursorImage.pBuffer : pointers->currentCursorImage.surface->resource()->current.buffer;
if (texBuffer) {
auto textAttrs = texBuffer->shm();
auto texData = texBuffer->beginDataPtr(GBM_BO_TRANSFER_WRITE);
auto texPtr = std::get<0>(texData);
Debug::log(TRACE, "cursor texture {}x{} {} {} {}", textAttrs.size.x, textAttrs.size.y, (void*)texPtr, textAttrs.format, textAttrs.stride);
// copy cursor texture
for (int i = 0; i < texBuffer->shm().size.y; i++)
memcpy(bufPtr + i * buf->dmabuf().strides[0], texPtr + i * textAttrs.stride, textAttrs.stride);
}
buf->endDataPtr();
return buf;
}
const auto RBO = g_pHyprRenderer->getOrCreateRenderbuffer(buf, DRM_FORMAT_ARGB8888);
RBO->bind();
g_pHyprOpenGL->beginSimple(state->monitor.get(), damage, RBO);
@ -204,18 +228,19 @@ wlr_buffer* CDynamicCursors::renderHardware(CPointerManager* pointers, SP<CPoint
else
g_pHyprOpenGL->clear(CColor{0.F, 0.F, 0.F, 0.F});
// the box should start in the middle portion, rotate by our calculated amount
CBox xbox = {padding, Vector2D{pointers->currentCursorImage.size / pointers->currentCursorImage.scale * state->monitor->scale * zoom}.round()};
CBox xbox = {cursorPadding, Vector2D{pointers->currentCursorImage.size / pointers->currentCursorImage.scale * state->monitor->scale * zoom}.round()};
xbox.rot = resultShown.rotation;
// use our custom draw function
renderCursorTextureInternalWithDamage(texture, &xbox, &damage, 1.F, pointers->currentCursorImage.hotspot * state->monitor->scale * zoom, zoom > 1 && **PNEAREST, resultShown.stretch.angle, resultShown.stretch.magnitude);
renderCursorTextureInternalWithDamage(texture, &xbox, &damage, 1.F, pointers->currentCursorImage.waitTimeline, pointers->currentCursorImage.waitPoint, pointers->currentCursorImage.hotspot * state->monitor->scale * zoom, zoom > 1 && **PNEAREST, resultShown.stretch.angle, resultShown.stretch.magnitude);
g_pHyprOpenGL->end();
glFlush();
g_pHyprOpenGL->m_RenderData.pMonitor = nullptr;
wlr_buffer_unlock(buf);
g_pHyprRenderer->onRenderbufferDestroy(RBO.get());
return buf;
}
@ -224,33 +249,28 @@ wlr_buffer* CDynamicCursors::renderHardware(CPointerManager* pointers, SP<CPoint
Implements the hardware cursor setting.
It is also mostly the same as stock hyprland, but with the hotspot translated more into the middle.
*/
bool CDynamicCursors::setHardware(CPointerManager* pointers, SP<CPointerManager::SMonitorPointerState> state, wlr_buffer* buf) {
if (!state->monitor->output->impl->set_cursor)
bool CDynamicCursors::setHardware(CPointerManager* pointers, SP<CPointerManager::SMonitorPointerState> state, SP<Aquamarine::IBuffer> buf) {
if (!(state->monitor->output->getBackend()->capabilities() & Aquamarine::IBackendImplementation::eBackendCapabilities::AQ_BACKEND_CAPABILITY_POINTER))
return false;
auto P_MONITOR = state->monitor.lock();
if (!P_MONITOR->output->cursor_swapchain) return false;
auto PMONITOR = state->monitor.lock();
// we need to transform the hotspot manually as we need to indent it by the padding
int diagonal = pointers->currentCursorImage.size.size();
Vector2D padding = {diagonal, diagonal};
const auto HOTSPOT = CBox{((pointers->currentCursorImage.hotspot * P_MONITOR->scale) + padding) * resultShown.scale, {0, 0}}
.transform(wlTransformToHyprutils(wlr_output_transform_invert(P_MONITOR->transform)), P_MONITOR->output->cursor_swapchain->width, P_MONITOR->output->cursor_swapchain->height)
const auto HOTSPOT = CBox{((pointers->currentCursorImage.hotspot * PMONITOR->scale) + padding) * resultShown.scale, {0, 0}}
.transform(wlTransformToHyprutils(invertTransform(PMONITOR->transform)), PMONITOR->cursorSwapchain->currentOptions().size.x, PMONITOR->cursorSwapchain->currentOptions().size.y)
.pos();
Debug::log(TRACE, "[pointer] hw transformed hotspot for {}: {}", state->monitor->szName, HOTSPOT);
if (!state->monitor->output->impl->set_cursor(state->monitor->output, buf, HOTSPOT.x, HOTSPOT.y))
if (!state->monitor->output->setCursor(buf, HOTSPOT))
return false;
wlr_buffer_unlock(state->cursorFrontBuffer);
state->cursorFrontBuffer = buf;
g_pCompositor->scheduleFrameForMonitor(state->monitor.get());
if (buf)
wlr_buffer_lock(buf);
g_pCompositor->scheduleFrameForMonitor(state->monitor.get(), Aquamarine::IOutput::AQ_SCHEDULE_CURSOR_SHAPE);
return true;
}
@ -271,7 +291,7 @@ void CDynamicCursors::onCursorMoved(CPointerManager* pointers) {
continue;
const auto CURSORPOS = pointers->getCursorPosForMonitor(m);
m->output->impl->move_cursor(m->output, CURSORPOS.x, CURSORPOS.y);
m->output->moveCursor(CURSORPOS);
}
calculate(MOVE);