feat: aquamarine support

This commit is contained in:
Virt 2024-07-21 15:38:46 +02:00
commit 921bb9d153
11 changed files with 105 additions and 395 deletions

View file

@ -1,12 +1,14 @@
#include "config/config.hpp"
#include "mode/Mode.hpp"
#include "src/debug/Log.hpp"
#include "src/helpers/math/Math.hpp"
#include "src/managers/eventLoop/EventLoopManager.hpp"
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <hyprlang.hpp>
#include <gbm.h>
#define private public
#include <hyprland/src/managers/PointerManager.hpp>
@ -15,13 +17,8 @@
#undef private
#include <hyprland/src/config/ConfigValue.hpp>
#include "hyprland/cursor.hpp"
#include <hyprland/src/protocols/core/Compositor.hpp>
#include <hyprland/wlr/interfaces/wlr_output.h>
#include <hyprland/wlr/render/interface.h>
#include <hyprland/wlr/render/wlr_renderer.h>
#include "cursor.hpp"
#include "renderer.hpp"
@ -97,7 +94,7 @@ void CDynamicCursors::renderSoftware(CPointerManager* pointers, SP<CMonitor> pMo
box.rot = resultShown.rotation;
// now pass the hotspot to rotate around
renderCursorTextureInternalWithDamage(texture, &box, &damage, 1.F, pointers->currentCursorImage.hotspot * state->monitor->scale * zoom, zoom > 1 && **PNEAREST, resultShown.stretch.angle, resultShown.stretch.magnitude);
renderCursorTextureInternalWithDamage(texture, &box, &damage, 1.F, nullptr, 0, pointers->currentCursorImage.hotspot * state->monitor->scale * zoom, zoom > 1 && **PNEAREST, resultShown.stretch.angle, resultShown.stretch.magnitude);
if (pointers->currentCursorImage.surface)
pointers->currentCursorImage.surface->resource()->frame(now);
@ -134,56 +131,52 @@ void CDynamicCursors::damageSoftware(CPointerManager* pointers) {
This function reimplements the hardware cursor buffer drawing.
It is largely copied from hyprland, but adjusted to allow the cursor to be rotated.
*/
wlr_buffer* CDynamicCursors::renderHardware(CPointerManager* pointers, SP<CPointerManager::SMonitorPointerState> state, SP<CTexture> texture) {
static auto* const* PHW_DEBUG= (Hyprlang::INT* const*) getConfig(CONFIG_HW_DEBUG);
SP<Aquamarine::IBuffer> CDynamicCursors::renderHardware(CPointerManager* pointers, SP<CPointerManager::SMonitorPointerState> state, SP<CTexture> texture) {
static auto* const* PHW_DEBUG = (Hyprlang::INT* const*) getConfig(CONFIG_HW_DEBUG);
static auto* const* PNEAREST = (Hyprlang::INT* const*) getConfig(CONFIG_SHAKE_NEAREST);
auto output = state->monitor->output;
auto maxSize = output->cursorPlaneSize();
auto zoom = resultShown.scale;
auto size = pointers->currentCursorImage.size * zoom;
int diagonal = size.size();
Vector2D padding = {diagonal, diagonal};
auto cursorSize = pointers->currentCursorImage.size * zoom;
int cursorDiagonal = cursorSize.size();
auto cursorPadding = Vector2D{cursorDiagonal, cursorDiagonal};
auto targetSize = cursorSize + cursorPadding * 2;
// we try to allocate a buffer with padding, see software damage
auto target = size + padding * 2;
if (output->impl->get_cursor_size) {
int w, h;
output->impl->get_cursor_size(output, &w, &h);
if (w < target.x || h < target.y) {
Debug::log(TRACE, "hardware cursor too big! {} > {}x{}", pointers->currentCursorImage.size, w, h);
return nullptr;
}
target.x = w;
target.y = h;
}
if (target.x <= 0 || target.y <= 0) {
Debug::log(TRACE, "hw cursor for output {} failed the size checks ({}x{} is invalid)", state->monitor->szName, target.x, target.y);
if (maxSize == Vector2D{})
return nullptr;
}
if (!output->cursor_swapchain || target != Vector2D{output->cursor_swapchain->width, output->cursor_swapchain->height}) {
wlr_drm_format fmt = {0};
if (!output_pick_cursor_format(output, &fmt)) {
Debug::log(TRACE, "Failed to pick cursor format");
if (maxSize != Vector2D{-1, -1}) {
if (targetSize.x > maxSize.x || targetSize.y > maxSize.y) {
Debug::log(TRACE, "hardware cursor too big! {} > {}", pointers->currentCursorImage.size, maxSize);
return nullptr;
}
} else
maxSize = targetSize;
wlr_swapchain_destroy(output->cursor_swapchain);
output->cursor_swapchain = wlr_swapchain_create(output->allocator, target.x, target.y, &fmt);
wlr_drm_format_finish(&fmt);
if (!state->monitor->cursorSwapchain || maxSize != state->monitor->cursorSwapchain->currentOptions().size) {
if (!output->cursor_swapchain) {
Debug::log(TRACE, "Failed to create cursor swapchain");
if (!state->monitor->cursorSwapchain)
state->monitor->cursorSwapchain = Aquamarine::CSwapchain::create(state->monitor->output->getBackend()->preferredAllocator(), state->monitor->output->getBackend());
auto options = state->monitor->cursorSwapchain->currentOptions();
options.size = maxSize;
options.length = 2;
options.scanout = true;
options.cursor = true;
options.multigpu = state->monitor->output->getBackend()->preferredAllocator()->drmFD() != g_pCompositor->m_iDRMFD;
// We do not set the format. If it's unset (DRM_FORMAT_INVALID) then the swapchain will pick for us,
// but if it's set, we don't wanna change it.
if (!state->monitor->cursorSwapchain->reconfigure(options)) {
Debug::log(TRACE, "Failed to reconfigure cursor swapchain");
return nullptr;
}
}
wlr_buffer* buf = wlr_swapchain_acquire(output->cursor_swapchain, nullptr);
auto buf = state->monitor->cursorSwapchain->next(nullptr);
if (!buf) {
Debug::log(TRACE, "Failed to acquire a buffer from the cursor swapchain");
return nullptr;
@ -192,9 +185,40 @@ wlr_buffer* CDynamicCursors::renderHardware(CPointerManager* pointers, SP<CPoint
CRegion damage = {0, 0, INT16_MAX, INT16_MAX};
g_pHyprRenderer->makeEGLCurrent();
g_pHyprOpenGL->m_RenderData.pMonitor = state->monitor.get(); // has to be set cuz allocs
g_pHyprOpenGL->m_RenderData.pMonitor = state->monitor.get();
auto RBO = g_pHyprRenderer->getOrCreateRenderbuffer(buf, state->monitor->cursorSwapchain->currentOptions().format);
if (!RBO) {
// dumb copy won't work with this plugin, as we just copy the buffer, and can't apply transformations to it
Debug::log(TRACE, "Failed to create cursor RB with format {}, mod {}", buf->dmabuf().format, buf->dmabuf().modifier);
static auto PDUMB = CConfigValue<Hyprlang::INT>("cursor:allow_dumb_copy");
if (!*PDUMB)
return nullptr;
auto bufData = buf->beginDataPtr(0);
auto bufPtr = std::get<0>(bufData);
// clear buffer
memset(bufPtr, 0, std::get<2>(bufData));
auto texBuffer = pointers->currentCursorImage.pBuffer ? pointers->currentCursorImage.pBuffer : pointers->currentCursorImage.surface->resource()->current.buffer;
if (texBuffer) {
auto textAttrs = texBuffer->shm();
auto texData = texBuffer->beginDataPtr(GBM_BO_TRANSFER_WRITE);
auto texPtr = std::get<0>(texData);
Debug::log(TRACE, "cursor texture {}x{} {} {} {}", textAttrs.size.x, textAttrs.size.y, (void*)texPtr, textAttrs.format, textAttrs.stride);
// copy cursor texture
for (int i = 0; i < texBuffer->shm().size.y; i++)
memcpy(bufPtr + i * buf->dmabuf().strides[0], texPtr + i * textAttrs.stride, textAttrs.stride);
}
buf->endDataPtr();
return buf;
}
const auto RBO = g_pHyprRenderer->getOrCreateRenderbuffer(buf, DRM_FORMAT_ARGB8888);
RBO->bind();
g_pHyprOpenGL->beginSimple(state->monitor.get(), damage, RBO);
@ -204,18 +228,19 @@ wlr_buffer* CDynamicCursors::renderHardware(CPointerManager* pointers, SP<CPoint
else
g_pHyprOpenGL->clear(CColor{0.F, 0.F, 0.F, 0.F});
// the box should start in the middle portion, rotate by our calculated amount
CBox xbox = {padding, Vector2D{pointers->currentCursorImage.size / pointers->currentCursorImage.scale * state->monitor->scale * zoom}.round()};
CBox xbox = {cursorPadding, Vector2D{pointers->currentCursorImage.size / pointers->currentCursorImage.scale * state->monitor->scale * zoom}.round()};
xbox.rot = resultShown.rotation;
// use our custom draw function
renderCursorTextureInternalWithDamage(texture, &xbox, &damage, 1.F, pointers->currentCursorImage.hotspot * state->monitor->scale * zoom, zoom > 1 && **PNEAREST, resultShown.stretch.angle, resultShown.stretch.magnitude);
renderCursorTextureInternalWithDamage(texture, &xbox, &damage, 1.F, pointers->currentCursorImage.waitTimeline, pointers->currentCursorImage.waitPoint, pointers->currentCursorImage.hotspot * state->monitor->scale * zoom, zoom > 1 && **PNEAREST, resultShown.stretch.angle, resultShown.stretch.magnitude);
g_pHyprOpenGL->end();
glFlush();
g_pHyprOpenGL->m_RenderData.pMonitor = nullptr;
wlr_buffer_unlock(buf);
g_pHyprRenderer->onRenderbufferDestroy(RBO.get());
return buf;
}
@ -224,33 +249,28 @@ wlr_buffer* CDynamicCursors::renderHardware(CPointerManager* pointers, SP<CPoint
Implements the hardware cursor setting.
It is also mostly the same as stock hyprland, but with the hotspot translated more into the middle.
*/
bool CDynamicCursors::setHardware(CPointerManager* pointers, SP<CPointerManager::SMonitorPointerState> state, wlr_buffer* buf) {
if (!state->monitor->output->impl->set_cursor)
bool CDynamicCursors::setHardware(CPointerManager* pointers, SP<CPointerManager::SMonitorPointerState> state, SP<Aquamarine::IBuffer> buf) {
if (!(state->monitor->output->getBackend()->capabilities() & Aquamarine::IBackendImplementation::eBackendCapabilities::AQ_BACKEND_CAPABILITY_POINTER))
return false;
auto P_MONITOR = state->monitor.lock();
if (!P_MONITOR->output->cursor_swapchain) return false;
auto PMONITOR = state->monitor.lock();
// we need to transform the hotspot manually as we need to indent it by the padding
int diagonal = pointers->currentCursorImage.size.size();
Vector2D padding = {diagonal, diagonal};
const auto HOTSPOT = CBox{((pointers->currentCursorImage.hotspot * P_MONITOR->scale) + padding) * resultShown.scale, {0, 0}}
.transform(wlTransformToHyprutils(wlr_output_transform_invert(P_MONITOR->transform)), P_MONITOR->output->cursor_swapchain->width, P_MONITOR->output->cursor_swapchain->height)
const auto HOTSPOT = CBox{((pointers->currentCursorImage.hotspot * PMONITOR->scale) + padding) * resultShown.scale, {0, 0}}
.transform(wlTransformToHyprutils(invertTransform(PMONITOR->transform)), PMONITOR->cursorSwapchain->currentOptions().size.x, PMONITOR->cursorSwapchain->currentOptions().size.y)
.pos();
Debug::log(TRACE, "[pointer] hw transformed hotspot for {}: {}", state->monitor->szName, HOTSPOT);
if (!state->monitor->output->impl->set_cursor(state->monitor->output, buf, HOTSPOT.x, HOTSPOT.y))
if (!state->monitor->output->setCursor(buf, HOTSPOT))
return false;
wlr_buffer_unlock(state->cursorFrontBuffer);
state->cursorFrontBuffer = buf;
g_pCompositor->scheduleFrameForMonitor(state->monitor.get());
if (buf)
wlr_buffer_lock(buf);
g_pCompositor->scheduleFrameForMonitor(state->monitor.get(), Aquamarine::IOutput::AQ_SCHEDULE_CURSOR_SHAPE);
return true;
}
@ -271,7 +291,7 @@ void CDynamicCursors::onCursorMoved(CPointerManager* pointers) {
continue;
const auto CURSORPOS = pointers->getCursorPosForMonitor(m);
m->output->impl->move_cursor(m->output, CURSORPOS.x, CURSORPOS.y);
m->output->moveCursor(CURSORPOS);
}
calculate(MOVE);

View file

@ -26,9 +26,9 @@ class CDynamicCursors {
/* hook on damageIfSoftware*/
void damageSoftware(CPointerManager* pointers);
/* hook on renderHWCursorBuffer */
wlr_buffer* renderHardware(CPointerManager* pointers, SP<CPointerManager::SMonitorPointerState> state, SP<CTexture> texture);
SP<Aquamarine::IBuffer> renderHardware(CPointerManager* pointers, SP<CPointerManager::SMonitorPointerState> state, SP<CTexture> texture);
/* hook on setHWCursorBuffer */
bool setHardware(CPointerManager* pointers, SP<CPointerManager::SMonitorPointerState> state, wlr_buffer* buf);
bool setHardware(CPointerManager* pointers, SP<CPointerManager::SMonitorPointerState> state, SP<Aquamarine::IBuffer> buf);
/* hook on setCursorFromName */
void setShape(const std::string& name);

View file

@ -1,137 +0,0 @@
#include <hyprland/src/managers/PointerManager.hpp>
#include <hyprland/src/Compositor.hpp>
#include <hyprland/wlr/interfaces/wlr_output.h>
#include <hyprland/wlr/render/interface.h>
#include <hyprland/wlr/render/wlr_renderer.h>
/*
The following functions are copied 1:1 from the hyprland codebase.
This is nessecary, as these are static interop functions which wlroots which are not accessible through headers.
Will probably be obsolete anyway after https://github.com/hyprwm/Hyprland/pull/6608
*/
// TODO: make nicer
// this will come with the eventual rewrite of wlr_drm, etc...
bool wlr_drm_format_intersect(wlr_drm_format* dst, const wlr_drm_format* a, const wlr_drm_format* b) {
ASSERT(a->format == b->format);
size_t capacity = a->len < b->len ? a->len : b->len;
uint64_t* modifiers = (uint64_t*)malloc(sizeof(*modifiers) * capacity);
if (!modifiers)
return false;
struct wlr_drm_format fmt = {
.format = a->format,
.len = 0,
.capacity = capacity,
.modifiers = modifiers,
};
for (size_t i = 0; i < a->len; i++) {
for (size_t j = 0; j < b->len; j++) {
if (a->modifiers[i] == b->modifiers[j]) {
ASSERT(fmt.len < fmt.capacity);
fmt.modifiers[fmt.len++] = a->modifiers[i];
break;
}
}
}
wlr_drm_format_finish(dst);
*dst = fmt;
return true;
}
bool wlr_drm_format_copy(wlr_drm_format* dst, const wlr_drm_format* src) {
ASSERT(src->len <= src->capacity);
uint64_t* modifiers = (uint64_t*)malloc(sizeof(*modifiers) * src->len);
if (!modifiers)
return false;
memcpy(modifiers, src->modifiers, sizeof(*modifiers) * src->len);
wlr_drm_format_finish(dst);
dst->capacity = src->len;
dst->len = src->len;
dst->format = src->format;
dst->modifiers = modifiers;
return true;
}
const wlr_drm_format_set* wlr_renderer_get_render_formats(wlr_renderer* r) {
if (!r->impl->get_render_formats)
return nullptr;
return r->impl->get_render_formats(r);
}
bool output_pick_format(wlr_output* output, const wlr_drm_format_set* display_formats, wlr_drm_format* format, uint32_t fmt) {
const wlr_drm_format_set* render_formats = wlr_renderer_get_render_formats(g_pCompositor->m_sWLRRenderer);
if (render_formats == NULL) {
wlr_log(WLR_ERROR, "Failed to get render formats");
return false;
}
const wlr_drm_format* render_format = wlr_drm_format_set_get(render_formats, fmt);
if (render_format == NULL) {
wlr_log(WLR_DEBUG, "Renderer doesn't support format 0x%" PRIX32, fmt);
return false;
}
if (display_formats != NULL) {
const wlr_drm_format* display_format = wlr_drm_format_set_get(display_formats, fmt);
if (display_format == NULL) {
wlr_log(WLR_DEBUG, "Output doesn't support format 0x%" PRIX32, fmt);
return false;
}
if (!wlr_drm_format_intersect(format, display_format, render_format)) {
wlr_log(WLR_DEBUG,
"Failed to intersect display and render "
"modifiers for format 0x%" PRIX32 " on output %s",
fmt, output->name);
return false;
}
} else {
// The output can display any format
if (!wlr_drm_format_copy(format, render_format))
return false;
}
if (format->len == 0) {
wlr_drm_format_finish(format);
wlr_log(WLR_DEBUG, "Failed to pick output format");
return false;
}
return true;
}
bool output_pick_cursor_format(struct wlr_output* output, struct wlr_drm_format* format) {
struct wlr_allocator* allocator = output->allocator;
ASSERT(allocator != NULL);
const struct wlr_drm_format_set* display_formats = NULL;
if (output->impl->get_cursor_formats) {
display_formats = output->impl->get_cursor_formats(output, allocator->buffer_caps);
if (display_formats == NULL) {
wlr_log(WLR_DEBUG, "Failed to get cursor display formats");
return false;
}
}
// Note: taken from https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4596/diffs#diff-content-e3ea164da86650995728d70bd118f6aa8c386797
// If this fails to find a shared modifier try to use a linear
// modifier. This avoids a scenario where the hardware cannot render to
// linear textures but only linear textures are supported for cursors,
// as is the case with Nvidia and VmWare GPUs
if (!output_pick_format(output, display_formats, format, DRM_FORMAT_ARGB8888)) {
// Clear the format as output_pick_format doesn't zero it
memset(format, 0, sizeof(*format));
return output_pick_format(output, NULL, format, DRM_FORMAT_ARGB8888);
}
return true;
}

View file

@ -1,13 +0,0 @@
#include <hyprland/src/managers/PointerManager.hpp>
/*
The following functions are copied 1:1 from the hyprland codebase.
This is nessecary, as these are static interop functions which wlroots which are not accessible through headers.
Will probably be obsolete anyway after https://github.com/hyprwm/Hyprland/pull/6608
*/
bool wlr_drm_format_intersect(wlr_drm_format* dst, const wlr_drm_format* a, const wlr_drm_format* b);
bool wlr_drm_format_copy(wlr_drm_format* dst, const wlr_drm_format* src);
const wlr_drm_format_set* wlr_renderer_get_render_formats(wlr_renderer* r);
bool output_pick_format(wlr_output* output, const wlr_drm_format_set* display_formats, wlr_drm_format* format, uint32_t fmt);
bool output_pick_cursor_format(struct wlr_output* output, struct wlr_drm_format* format);

View file

@ -1,155 +0,0 @@
#include <hyprland/src/Compositor.hpp>
/*
The following functions are copied 1:1 from the hyprland codebase.
This is nessecary because we cannot use functions which are not declared in any header.
*/
void matrixIdentity(float mat[9]) {
static const float identity[9] = {
1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f,
};
memcpy(mat, identity, sizeof(identity));
}
void matrixMultiply(float mat[9], const float a[9], const float b[9]) {
float product[9];
product[0] = a[0] * b[0] + a[1] * b[3] + a[2] * b[6];
product[1] = a[0] * b[1] + a[1] * b[4] + a[2] * b[7];
product[2] = a[0] * b[2] + a[1] * b[5] + a[2] * b[8];
product[3] = a[3] * b[0] + a[4] * b[3] + a[5] * b[6];
product[4] = a[3] * b[1] + a[4] * b[4] + a[5] * b[7];
product[5] = a[3] * b[2] + a[4] * b[5] + a[5] * b[8];
product[6] = a[6] * b[0] + a[7] * b[3] + a[8] * b[6];
product[7] = a[6] * b[1] + a[7] * b[4] + a[8] * b[7];
product[8] = a[6] * b[2] + a[7] * b[5] + a[8] * b[8];
memcpy(mat, product, sizeof(product));
}
void matrixTranslate(float mat[9], float x, float y) {
float translate[9] = {
1.0f, 0.0f, x, 0.0f, 1.0f, y, 0.0f, 0.0f, 1.0f,
};
wlr_matrix_multiply(mat, mat, translate);
}
void matrixScale(float mat[9], float x, float y) {
float scale[9] = {
x, 0.0f, 0.0f, 0.0f, y, 0.0f, 0.0f, 0.0f, 1.0f,
};
matrixMultiply(mat, mat, scale);
}
void matrixRotate(float mat[9], float rad) {
float rotate[9] = {
cos(rad), -sin(rad), 0.0f, sin(rad), cos(rad), 0.0f, 0.0f, 0.0f, 1.0f,
};
wlr_matrix_multiply(mat, mat, rotate);
}
static std::unordered_map<eTransform, std::array<float, 9>> transforms = {
{HYPRUTILS_TRANSFORM_NORMAL,
{
1.0f,
0.0f,
0.0f,
0.0f,
1.0f,
0.0f,
0.0f,
0.0f,
1.0f,
}},
{HYPRUTILS_TRANSFORM_90,
{
0.0f,
1.0f,
0.0f,
-1.0f,
0.0f,
0.0f,
0.0f,
0.0f,
1.0f,
}},
{HYPRUTILS_TRANSFORM_180,
{
-1.0f,
0.0f,
0.0f,
0.0f,
-1.0f,
0.0f,
0.0f,
0.0f,
1.0f,
}},
{HYPRUTILS_TRANSFORM_270,
{
0.0f,
-1.0f,
0.0f,
1.0f,
0.0f,
0.0f,
0.0f,
0.0f,
1.0f,
}},
{HYPRUTILS_TRANSFORM_FLIPPED,
{
-1.0f,
0.0f,
0.0f,
0.0f,
1.0f,
0.0f,
0.0f,
0.0f,
1.0f,
}},
{HYPRUTILS_TRANSFORM_FLIPPED_90,
{
0.0f,
1.0f,
0.0f,
1.0f,
0.0f,
0.0f,
0.0f,
0.0f,
1.0f,
}},
{HYPRUTILS_TRANSFORM_FLIPPED_180,
{
1.0f,
0.0f,
0.0f,
0.0f,
-1.0f,
0.0f,
0.0f,
0.0f,
1.0f,
}},
{HYPRUTILS_TRANSFORM_FLIPPED_270,
{
0.0f,
-1.0f,
0.0f,
-1.0f,
0.0f,
0.0f,
0.0f,
0.0f,
1.0f,
}},
};
void matrixTransform(float mat[9], eTransform transform) {
matrixMultiply(mat, mat, transforms.at(transform).data());
}

View file

@ -1,14 +0,0 @@
#include <hyprland/src/Compositor.hpp>
#include <hyprland/src/helpers/math/Math.hpp>
/*
The following functions are copied 1:1 from the hyprland codebase.
This is nessecary because we cannot use functions which are not declared in any header.
*/
void matrixTransform(float mat[9], eTransform transform);
void matrixTranslate(float mat[9], float x, float y);
void matrixScale(float mat[9], float x, float y);
void matrixMultiply(float mat[9], const float a[9], const float b[9]);
void matrixIdentity(float mat[9]);
void matrixRotate(float mat[9], float rad);

View file

@ -32,16 +32,16 @@ void hkDamageIfSoftware(void* thisptr) {
else (*(origDamageIfSoftware)g_pDamageIfSoftwareHook->m_pOriginal)(thisptr);
}
typedef wlr_buffer* (*origRenderHWCursorBuffer)(void*, SP<CPointerManager::SMonitorPointerState>, SP<CTexture>);
typedef SP<Aquamarine::IBuffer> (*origRenderHWCursorBuffer)(void*, SP<CPointerManager::SMonitorPointerState>, SP<CTexture>);
inline CFunctionHook* g_pRenderHWCursorBufferHook = nullptr;
wlr_buffer* hkRenderHWCursorBuffer(void* thisptr, SP<CPointerManager::SMonitorPointerState> state, SP<CTexture> texture) {
SP<Aquamarine::IBuffer> hkRenderHWCursorBuffer(void* thisptr, SP<CPointerManager::SMonitorPointerState> state, SP<CTexture> texture) {
if (isEnabled()) return g_pDynamicCursors->renderHardware((CPointerManager*) thisptr, state, texture);
else return (*(origRenderHWCursorBuffer)g_pRenderHWCursorBufferHook->m_pOriginal)(thisptr, state, texture);
}
typedef bool (*origSetHWCursorBuffer)(void*, SP<CPointerManager::SMonitorPointerState>, wlr_buffer*);
typedef bool (*origSetHWCursorBuffer)(void*, SP<CPointerManager::SMonitorPointerState>, SP<Aquamarine::IBuffer>);
inline CFunctionHook* g_pSetHWCursorBufferHook = nullptr;
bool hkSetHWCursorBuffer(void* thisptr, SP<CPointerManager::SMonitorPointerState> state, wlr_buffer* buffer) {
bool hkSetHWCursorBuffer(void* thisptr, SP<CPointerManager::SMonitorPointerState> state, SP<Aquamarine::IBuffer> buffer) {
if (isEnabled()) return g_pDynamicCursors->setHardware((CPointerManager*) thisptr, state, buffer);
else return (*(origSetHWCursorBuffer)g_pSetHWCursorBufferHook->m_pOriginal)(thisptr, state, buffer);
}

View file

@ -11,7 +11,6 @@
#include <hyprland/src/config/ConfigValue.hpp>
#include "renderer.hpp"
#include "hyprland/math.hpp"
/*
This is the projectBox method from hyprland, but with support for rotation around a point, the hotspot.
@ -44,7 +43,7 @@ void projectCursorBox(float mat[9], CBox& box, eTransform transform, float rotat
matrixTranslate(mat, -hotspot.x, -hotspot.y);
}
wlr_matrix_scale(mat, width, height);
matrixScale(mat, width, height);
if (transform != HYPRUTILS_TRANSFORM_NORMAL) {
matrixTranslate(mat, 0.5, 0.5);
@ -58,9 +57,16 @@ void projectCursorBox(float mat[9], CBox& box, eTransform transform, float rotat
/*
This renders a texture with damage but rotates the texture around a given hotspot.
*/
void renderCursorTextureInternalWithDamage(SP<CTexture> tex, CBox* pBox, CRegion* damage, float alpha, Vector2D hotspot, bool nearest, float stretchAngle, Vector2D stretch) {
void renderCursorTextureInternalWithDamage(SP<CTexture> tex, CBox* pBox, CRegion* damage, float alpha, SP<CSyncTimeline> waitTimeline, uint64_t waitPoint, Vector2D hotspot, bool nearest, float stretchAngle, Vector2D stretch) {
TRACY_GPU_ZONE("RenderDynamicCursor");
if (waitTimeline != nullptr) {
if (!g_pHyprOpenGL->waitForTimelinePoint(waitTimeline, waitPoint)) {
Debug::log(ERR, "renderTextureInternalWithDamage: failed to wait for explicit sync point {}", waitPoint);
return;
}
}
alpha = std::clamp(alpha, 0.f, 1.f);
if (damage->empty())
@ -70,12 +76,12 @@ void renderCursorTextureInternalWithDamage(SP<CTexture> tex, CBox* pBox, CRegion
g_pHyprOpenGL->m_RenderData.renderModif.applyToBox(newBox);
// get transform
const auto TRANSFORM = wlTransformToHyprutils(wlr_output_transform_invert(!g_pHyprOpenGL->m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : g_pHyprOpenGL->m_RenderData.pMonitor->transform));
const auto TRANSFORM = wlTransformToHyprutils(invertTransform(!g_pHyprOpenGL->m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : g_pHyprOpenGL->m_RenderData.pMonitor->transform));
float matrix[9];
projectCursorBox(matrix, newBox, TRANSFORM, newBox.rot, g_pHyprOpenGL->m_RenderData.monitorProjection.data(), hotspot, stretchAngle, stretch);
float glMatrix[9];
wlr_matrix_multiply(glMatrix, g_pHyprOpenGL->m_RenderData.projection, matrix);
matrixMultiply(glMatrix, g_pHyprOpenGL->m_RenderData.projection, matrix);
CShader* shader = nullptr;
@ -102,7 +108,7 @@ void renderCursorTextureInternalWithDamage(SP<CTexture> tex, CBox* pBox, CRegion
#ifndef GLES2
glUniformMatrix3fv(shader->proj, 1, GL_TRUE, glMatrix);
#else
wlr_matrix_transpose(glMatrix, glMatrix);
matrixTranspose(glMatrix, glMatrix);
glUniformMatrix3fv(shader->proj, 1, GL_FALSE, glMatrix);
#endif
glUniform1i(shader->tex, 0);
@ -111,7 +117,7 @@ void renderCursorTextureInternalWithDamage(SP<CTexture> tex, CBox* pBox, CRegion
glUniform1i(shader->discardAlpha, 0);
CBox transformedBox = newBox;
transformedBox.transform(wlTransformToHyprutils(wlr_output_transform_invert(g_pHyprOpenGL->m_RenderData.pMonitor->transform)), g_pHyprOpenGL->m_RenderData.pMonitor->vecTransformedSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecTransformedSize.y);
transformedBox.transform(wlTransformToHyprutils(invertTransform(g_pHyprOpenGL->m_RenderData.pMonitor->transform)), g_pHyprOpenGL->m_RenderData.pMonitor->vecTransformedSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecTransformedSize.y);
const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y);
const auto FULLSIZE = Vector2D(transformedBox.width, transformedBox.height);

View file

@ -1,4 +1,4 @@
#include <hyprland/src/render/OpenGL.hpp>
#include <hyprland/src/helpers/math/Math.hpp>
void renderCursorTextureInternalWithDamage(SP<CTexture> tex, CBox* pBox, CRegion* damage, float alpha, Vector2D hotspot, bool nearest, float stretchAngle, Vector2D stretch);
void renderCursorTextureInternalWithDamage(SP<CTexture> tex, CBox* pBox, CRegion* damage, float alpha, SP<CSyncTimeline> waitTimeline, uint64_t waitPoint, Vector2D hotspot, bool nearest, float stretchAngle, Vector2D stretch);