diff --git a/src/render/renderer.cpp b/src/render/renderer.cpp index 2389d30..5a02f9d 100644 --- a/src/render/renderer.cpp +++ b/src/render/renderer.cpp @@ -55,13 +55,6 @@ This renders a texture with damage but rotates the texture around a given hotspo void renderCursorTextureInternalWithDamage(SP tex, CBox* pBox, const CRegion& damage, float alpha, SP waitTimeline, uint64_t waitPoint, Vector2D hotspot, bool nearest, float stretchAngle, Vector2D stretch) { TRACY_GPU_ZONE("RenderDynamicCursor"); - if (waitTimeline != nullptr) { - if (!g_pHyprOpenGL->waitForTimelinePoint(waitTimeline, waitPoint)) { - Debug::log(ERR, "renderTextureInternalWithDamage: failed to wait for explicit sync point {}", waitPoint); - return; - } - } - alpha = std::clamp(alpha, 0.f, 1.f); if (damage.empty())