mirror of
https://github.com/virtcode/hypr-dynamic-cursors
synced 2025-09-19 16:13:21 +02:00
feat: stretch mode
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parent
91c03dea2e
commit
5fee8c5545
18 changed files with 234 additions and 79 deletions
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@ -1,19 +1,14 @@
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#pragma once
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#include <hyprutils/math/Vector2D.hpp>
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#include "utils.hpp"
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using namespace Hyprutils::Math;
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/* specifies when a mode wants to be updated */
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enum EModeUpdate {
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MOVE, // on mouse move
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TICK // on tick (i.e. every frame)
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};
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class IMode {
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public:
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/* returns the desired updating strategy for the given mode */
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virtual EModeUpdate strategy() = 0;
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/* updates the calculations and returns the new angle */
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virtual double update(Vector2D pos) = 0;
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virtual SModeResult update(Vector2D pos) = 0;
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};
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@ -5,7 +5,7 @@ EModeUpdate CModeRotate::strategy() {
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return MOVE;
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}
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double CModeRotate::update(Vector2D pos) {
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SModeResult CModeRotate::update(Vector2D pos) {
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static auto* const* PLENGTH = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_LENGTH)->getDataStaticPtr();
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static auto* const* POFFSET = (Hyprlang::FLOAT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_ROTATE_OFFSET)->getDataStaticPtr();
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@ -32,5 +32,8 @@ double CModeRotate::update(Vector2D pos) {
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end.x += pos.x;
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end.y += pos.y;
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return angle;
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auto result = SModeResult();
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result.rotation = angle;
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return result;
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}
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@ -8,7 +8,7 @@ this results in a rotating mouse cursor
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class CModeRotate : public IMode {
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public:
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virtual EModeUpdate strategy();
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virtual double update(Vector2D pos);
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virtual SModeResult update(Vector2D pos);
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private:
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40
src/mode/ModeStretch.cpp
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40
src/mode/ModeStretch.cpp
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#include "ModeStretch.hpp"
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#include "utils.hpp"
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#include "../globals.hpp"
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#include <hyprland/src/Compositor.hpp>
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EModeUpdate CModeStretch::strategy() {
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return TICK;
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}
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SModeResult CModeStretch::update(Vector2D pos) {
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static auto const* PFUNCTION = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_STRETCH_FUNCTION)->getDataStaticPtr();
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static auto* const* PLIMIT = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_STRETCH_LIMIT)->getDataStaticPtr();
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// create samples array
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int max = g_pHyprRenderer->m_pMostHzMonitor->refreshRate / 10; // 100ms worth of history
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samples.resize(max);
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// capture current sample
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samples[samples_index] = Vector2D{pos};
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int current = samples_index;
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samples_index = (samples_index + 1) % max; // increase for next sample
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int first = samples_index;
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// calculate speed and tilt
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Vector2D speed = (samples[current] - samples[first]) / 0.1;
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double mag = speed.size();
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double angle = -std::atan(speed.x / speed.y) + PI;
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if (speed.y > 0) angle += PI;
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if (mag == 0) angle = 0;
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double scale = activation(*PFUNCTION, **PLIMIT, mag);
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auto result = SModeResult();
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result.stretch.angle = angle;
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// we can't do more scaling than that because of how large our buffer around the cursor shape is
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result.stretch.magnitude = Vector2D{1.0 - scale * 0.5, 1.0 + scale * 1.0};
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return result;
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}
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16
src/mode/ModeStretch.hpp
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16
src/mode/ModeStretch.hpp
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#include "Mode.hpp"
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#include <hyprutils/math/Vector2D.hpp>
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#include <vector>
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class CModeStretch : public IMode {
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public:
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virtual EModeUpdate strategy();
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virtual SModeResult update(Vector2D pos);
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private:
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// ring buffer of last position samples
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std::vector<Vector2D> samples;
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int samples_index = 0;
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};
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@ -1,43 +1,15 @@
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#include "ModeTilt.hpp"
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#include "utils.hpp"
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#include "../globals.hpp"
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#include <hyprland/src/Compositor.hpp>
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double function(double speed) {
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static auto const* PFUNCTION = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_FUNCTION)->getDataStaticPtr();
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static auto* const* PMASS = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MASS)->getDataStaticPtr();
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double mass = **PMASS;
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double result = 0;
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if (!strcmp(*PFUNCTION, "linear")) {
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result = speed / **PMASS;
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} else if (!strcmp(*PFUNCTION, "quadratic")) {
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// (1 / m²) * x², is a quadratic function which will reach 1 at m
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result = (1.0 / (mass * mass)) * (speed * speed);
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result *= (speed > 0 ? 1 : -1);
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} else if (!strcmp(*PFUNCTION, "negative_quadratic")) {
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float x = std::abs(speed);
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// (-1 / m²) * (x - m)² + 1, is a quadratic function with the inverse curvature which will reach 1 at m
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result = (-1.0 / (mass * mass)) * ((x - mass) * (x - mass)) + 1;
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if (x > mass) result = 1; // need to clamp manually, as the function would decrease again
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result *= (speed > 0 ? 1 : -1);
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} else
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Debug::log(WARN, "[dynamic-cursors] unknown air function specified");
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return std::clamp(result, -1.0, 1.0);
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}
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EModeUpdate CModeTilt::strategy() {
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return TICK;
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}
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double CModeTilt::update(Vector2D pos) {
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SModeResult CModeTilt::update(Vector2D pos) {
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static auto const* PFUNCTION = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_FUNCTION)->getDataStaticPtr();
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static auto* const* PMASS = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MASS)->getDataStaticPtr();
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// create samples array
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int max = g_pHyprRenderer->m_pMostHzMonitor->refreshRate / 10; // 100ms worth of history
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@ -52,5 +24,7 @@ double CModeTilt::update(Vector2D pos) {
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// calculate speed and tilt
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double speed = (samples[current].x - samples[first].x) / 0.1;
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return function(speed) * (PI / 3); // 120° in both directions
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auto result = SModeResult();
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result.rotation = activation(*PFUNCTION, **PMASS, speed) * (PI / 3); // 120° in both directions
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return result;
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}
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@ -5,7 +5,7 @@
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class CModeTilt : public IMode {
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public:
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virtual EModeUpdate strategy();
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virtual double update(Vector2D pos);
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virtual SModeResult update(Vector2D pos);
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private:
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49
src/mode/utils.cpp
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49
src/mode/utils.cpp
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#include "utils.hpp"
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#include <string>
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#include <hyprland/src/debug/Log.hpp>
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double activation(std::string function, double max, double value) {
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double result = 0;
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if (function == "linear") {
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result = value / max;
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} else if (function == "quadratic") {
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// (1 / m²) * x², is a quadratic function which will reach 1 at m
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result = (1.0 / (max * max)) * (value * value);
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result *= (value > 0 ? 1 : -1);
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} else if (function == "negative_quadratic") {
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float x = std::abs(value);
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// (-1 / m²) * (x - m)² + 1, is a quadratic function with the inverse curvature which will reach 1 at m
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result = (-1.0 / (max * max)) * ((x - max) * (x - max)) + 1;
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if (x > max) result = 1; // need to clamp manually, as the function would decrease again
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result *= (value > 0 ? 1 : -1);
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} else
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Debug::log(WARN, "[dynamic-cursors] unknown air function specified");
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return std::clamp(result, -1.0, 1.0);
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}
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void SModeResult::clamp(double angle, double scale, double stretch) {
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if (std::abs(this->rotation) < angle)
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this->rotation = 0;
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if (std::abs(1 - this->scale) < scale)
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this->scale = 1;
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if (std::abs(1 - this->stretch.magnitude.x) < stretch && std::abs(1 - this->stretch.magnitude.x) < stretch)
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this->stretch.magnitude = Vector2D{1,1};
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}
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bool SModeResult::hasDifference(SModeResult* other, double angle, double scale, double stretch) {
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return
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std::abs(other->rotation - this->rotation) > angle ||
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std::abs(other->scale - this->scale) > scale ||
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std::abs(other->stretch.angle - this->stretch.angle) > angle ||
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std::abs(other->stretch.magnitude.x - this->stretch.magnitude.x) > stretch ||
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std::abs(other->stretch.magnitude.y - this->stretch.magnitude.y) > stretch;
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}
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31
src/mode/utils.hpp
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31
src/mode/utils.hpp
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#pragma once
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#include <hyprutils/math/Vector2D.hpp>
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using namespace Hyprutils::Math;
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/* specifies when a mode wants to be updated */
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enum EModeUpdate {
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MOVE, // on mouse move
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TICK // on tick (i.e. every frame)
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};
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/* result determined by the mode */
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struct SModeResult {
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// rotation of the shape around hotspot
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double rotation = 0;
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// uniform scaling of the shape around hotspot
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double scale = 1;
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// stretch along axis with angle, going through hotspot
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struct {
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double angle = 0;
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Vector2D magnitude = Vector2D{1,1};
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} stretch;
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void clamp(double angle, double scale, double stretch);
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bool hasDifference(SModeResult* other, double angle, double scale, double stretch);
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};
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double activation(std::string function, double max, double value);
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