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https://github.com/virtcode/hypr-dynamic-cursors
synced 2025-09-19 16:13:21 +02:00
feat: tilting simulation mode
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parent
6a1d3e68c9
commit
416f6efc2f
5 changed files with 169 additions and 21 deletions
144
src/cursor.cpp
144
src/cursor.cpp
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@ -1,8 +1,9 @@
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#include "globals.hpp"
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#include "src/debug/Log.hpp"
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#include <chrono>
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#include <cmath>
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#include <cstdlib>
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#include <cstring>
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#define private public
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#include <hyprland/src/managers/PointerManager.hpp>
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@ -197,6 +198,22 @@ bool CDynamicCursors::setHardware(CPointerManager* pointers, SP<CPointerManager:
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return true;
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}
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/*
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Should the cursor be updated after move?
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*/
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bool shouldMove() {
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static auto const* PMODE = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MODE)->getDataStaticPtr();
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return !strcmp(*PMODE, "stick");
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}
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/*
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Should the cursor be updated after tick?
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*/
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bool shouldUpdate() {
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static auto const* PMODE = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MODE)->getDataStaticPtr();
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return !strcmp(*PMODE, "air");
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}
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/*
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Handles cursor move events.
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*/
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@ -204,8 +221,6 @@ void CDynamicCursors::onCursorMoved(CPointerManager* pointers) {
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if (!pointers->hasCursor())
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return;
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bool changed = calculate(&pointers->pointerPos);
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for (auto& m : g_pCompositor->m_vMonitors) {
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auto state = pointers->stateFor(m);
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@ -216,19 +231,118 @@ void CDynamicCursors::onCursorMoved(CPointerManager* pointers) {
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const auto CURSORPOS = pointers->getCursorPosForMonitor(m);
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m->output->impl->move_cursor(m->output, CURSORPOS.x, CURSORPOS.y);
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}
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// we set a new hardware cursor if the angle has changed significantly
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if (changed)
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pointers->attemptHardwareCursor(state);
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if (shouldMove()) calculate();
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}
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void CDynamicCursors::onTick(CPointerManager* pointers) {
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if (shouldUpdate()) calculate();
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}
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void CDynamicCursors::calculate() {
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static auto const* PMODE = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MODE)->getDataStaticPtr();
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double angle = 0;
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if (!strcmp(*PMODE, "stick"))
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angle = calculateStick();
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else if (!strcmp(*PMODE, "air"))
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angle = calculateAir();
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// we only consider the angle changed if it is larger than 1 degree
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if (abs(this->angle - angle) > (PI / 180)) {
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this->angle = angle;
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// damage software and change hardware cursor shape
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g_pPointerManager->damageIfSoftware();
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for (auto& m : g_pCompositor->m_vMonitors) {
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auto state = g_pPointerManager->stateFor(m);
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if (state->hardwareFailed || !state->entered)
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continue;
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g_pPointerManager->attemptHardwareCursor(state);
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}
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}
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}
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bool CDynamicCursors::calculate(Vector2D* pos) {
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double airFunction(double speed) {
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static auto const* PFUNCTION = (Hyprlang::STRING const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_FUNCTION)->getDataStaticPtr();
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static auto* const* PMASS = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_MASS)->getDataStaticPtr();
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double mass = **PMASS;
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double result = 0;
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if (!strcmp(*PFUNCTION, "linear")) {
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result = speed / **PMASS;
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} else if (!strcmp(*PFUNCTION, "quadratic")) {
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// (1 / m²) * x², is a quadratic function which will reach 1 at m
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result = (1.0 / (mass * mass)) * (speed * speed);
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result *= (speed > 0 ? 1 : -1);
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} else if (!strcmp(*PFUNCTION, "negative_quadratic")) {
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float x = std::abs(speed);
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// (-1 / m²) * (x - m)² + 1, is a quadratic function with the inverse curvature which will reach 1 at m
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result = (-1.0 / (mass * mass)) * ((x - mass) * (x - mass)) + 1;
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if (x > mass) result = 1; // need to clamp manually, as the function would decrease again
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result *= (speed > 0 ? 1 : -1);
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} else {
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Debug::log(WARN, "[dynamic-cursors] unknown air function specified");
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}
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return std::clamp(result, -1.0, 1.0);
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}
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double CDynamicCursors::calculateAir() {
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// create samples array
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int max = g_pHyprRenderer->m_pMostHzMonitor->refreshRate / 10; // 100ms worth of history
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samples.resize(max);
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// capture current sample
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samples[samples_index] = Vector2D{g_pPointerManager->pointerPos};
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int current = samples_index;
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samples_index = (samples_index + 1) % max; // increase for next sample
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int first = samples_index;
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/* turns out this is not relevant on my systems (should've checked before implementing lol):
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// motion smooting
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// fills samples in between with linear approximations
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// accomodates for mice with low polling rates and monitors with high fps
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int previous = current == 0 ? max - 1 : current - 1;
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if (samples[previous] != samples[current]) {
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int steps = std::abs(samples_last_change - previous);
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Vector2D amount = (samples[current] - samples[previous]) / steps;
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int factor = 1;
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for (int i = (samples_last_change + 1) % max; i != current; i = (i + 1) % max) {
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samples[i] += amount * factor++;
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}
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samples_last_change = current;
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} else if (samples_last_change == current) {
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samples_last_change = first; // next is the last then
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}
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*/
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// calculate speed and tilt
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double speed = (samples[current].x - samples[first].x) / 0.1;
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return airFunction(speed) * (PI / 3); // 120° in both directions
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}
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double CDynamicCursors::calculateStick() {
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static auto* const* PLENGTH = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_LENGTH)->getDataStaticPtr();
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auto pos = g_pPointerManager->pointerPos;
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// translate to origin
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end.x -= pos->x;
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end.y -= pos->y;
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end.x -= pos.x;
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end.y -= pos.y;
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// normalize
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double size = end.size();
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@ -245,14 +359,8 @@ bool CDynamicCursors::calculate(Vector2D* pos) {
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angle += PI;
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// translate back
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end.x += pos->x;
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end.y += pos->y;
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end.x += pos.x;
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end.y += pos.y;
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// we only consider the angle changed if it is larger than 1 degree
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if (abs(this->angle - angle) > (PI / 180)) {
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this->angle = angle;
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return true;
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}
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return false;
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return angle;
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}
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