mirror of
https://github.com/virtcode/hypr-dynamic-cursors
synced 2025-09-19 16:13:21 +02:00
parent
111669a699
commit
38c1d00f3c
8 changed files with 127 additions and 20 deletions
|
@ -1,8 +1,3 @@
|
|||
#include "config/config.hpp"
|
||||
#include "mode/Mode.hpp"
|
||||
#include "src/debug/Log.hpp"
|
||||
#include "src/helpers/math/Math.hpp"
|
||||
|
||||
#include <cmath>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
@ -10,19 +5,28 @@
|
|||
#include <hyprlang.hpp>
|
||||
#include <gbm.h>
|
||||
|
||||
#include <hyprland/src/managers/eventLoop/EventLoopTimer.hpp> // required so we don't "unprivate" chrono
|
||||
|
||||
#define private public
|
||||
#include <hyprland/src/managers/CursorManager.hpp>
|
||||
#include <hyprland/src/managers/PointerManager.hpp>
|
||||
#include <hyprland/src/render/OpenGL.hpp>
|
||||
#include <hyprland/src/render/Renderer.hpp>
|
||||
#include <hyprland/src/Compositor.hpp>
|
||||
#undef private
|
||||
|
||||
#include <hyprland/src/config/ConfigValue.hpp>
|
||||
#include <hyprland/src/protocols/core/Compositor.hpp>
|
||||
#include <hyprland/src/protocols/core/Seat.hpp>
|
||||
#include <hyprland/src/debug/Log.hpp>
|
||||
#include <hyprland/src/helpers/math/Math.hpp>
|
||||
|
||||
#include "cursor.hpp"
|
||||
#include "renderer.hpp"
|
||||
#include "render/renderer.hpp"
|
||||
#include "config/config.hpp"
|
||||
#include "mode/Mode.hpp"
|
||||
#include "render/CursorPassElement.hpp"
|
||||
#include "render/Renderer.hpp"
|
||||
|
||||
void tickRaw(SP<CEventLoopTimer> self, void* data) {
|
||||
if (isEnabled())
|
||||
|
@ -120,8 +124,20 @@ void CDynamicCursors::renderSoftware(CPointerManager* pointers, SP<CMonitor> pMo
|
|||
// we rotate the cursor by our calculated amount
|
||||
box.rot = resultShown.rotation;
|
||||
|
||||
// now pass the hotspot to rotate around
|
||||
renderCursorTextureInternalWithDamage(texture, &box, &damage, 1.F, nullptr, 0, pointers->currentCursorImage.hotspot * state->monitor->scale * zoom, nearest, resultShown.stretch.angle, resultShown.stretch.magnitude);
|
||||
CCursorPassElement::SRenderData data;
|
||||
data.tex = texture;
|
||||
data.box = box;
|
||||
data.syncTimeline = pointers->currentCursorImage.waitTimeline;
|
||||
data.syncPoint = pointers->currentCursorImage.waitPoint;
|
||||
data.hotspot = pointers->currentCursorImage.hotspot * state->monitor->scale * zoom;
|
||||
data.nearest = nearest;
|
||||
data.stretchAngle = resultShown.stretch.angle;
|
||||
data.stretchMagnitude = resultShown.stretch.magnitude;
|
||||
|
||||
g_pHyprRenderer->m_sRenderPass.add(makeShared<CCursorPassElement>(data));
|
||||
|
||||
pointers->currentCursorImage.waitTimeline.reset();
|
||||
pointers->currentCursorImage.waitPoint = 0;
|
||||
|
||||
if (pointers->currentCursorImage.surface)
|
||||
pointers->currentCursorImage.surface->resource()->frame(now);
|
||||
|
@ -298,7 +314,7 @@ SP<Aquamarine::IBuffer> CDynamicCursors::renderHardware(CPointerManager* pointer
|
|||
xbox.rot = resultShown.rotation;
|
||||
|
||||
// use our custom draw function
|
||||
renderCursorTextureInternalWithDamage(texture, &xbox, &damage, 1.F, pointers->currentCursorImage.waitTimeline, pointers->currentCursorImage.waitPoint, pointers->currentCursorImage.hotspot * state->monitor->scale * zoom, zoom > 1 && **PNEAREST, resultShown.stretch.angle, resultShown.stretch.magnitude);
|
||||
renderCursorTextureInternalWithDamage(texture, &xbox, damage, 1.F, pointers->currentCursorImage.waitTimeline, pointers->currentCursorImage.waitPoint, pointers->currentCursorImage.hotspot * state->monitor->scale * zoom, zoom > 1 && **PNEAREST, resultShown.stretch.angle, resultShown.stretch.magnitude);
|
||||
|
||||
g_pHyprOpenGL->end();
|
||||
glFlush();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue