fix: properly calculate shaking with rotate

This commit is contained in:
Virt 2024-06-27 20:24:37 +02:00
commit 359a66967c
3 changed files with 13 additions and 13 deletions

View file

@ -31,7 +31,7 @@ class CDynamicCursors {
bool software = false;
// calculates the current angle of the cursor, and changes the cursor shape
void calculate();
void calculate(bool tick);
// calculate the angle of the cursor if stick
double calculateStick();