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fix: properly calculate shaking with rotate
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3 changed files with 13 additions and 13 deletions
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@ -31,7 +31,7 @@ class CDynamicCursors {
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bool software = false;
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// calculates the current angle of the cursor, and changes the cursor shape
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void calculate();
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void calculate(bool tick);
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// calculate the angle of the cursor if stick
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double calculateStick();
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