hypr-dynamic-cursors/src/cursor.cpp

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#include "globals.hpp"
#include <cmath>
#define private public
#include <hyprland/src/managers/PointerManager.hpp>
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#include <hyprland/src/render/OpenGL.hpp>
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#undef private
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#include <hyprland/src/Compositor.hpp>
#include <hyprland/src/config/ConfigValue.hpp>
#include "cursor.hpp"
#include "renderer.hpp"
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void CDynamicCursors::renderSoftware(CPointerManager* pointers, SP<CMonitor> pMonitor, timespec* now, CRegion& damage, std::optional<Vector2D> overridePos) {
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if (!pointers->hasCursor())
return;
auto state = pointers->stateFor(pMonitor);
if ((!state->hardwareFailed && state->softwareLocks == 0)) {
return;
}
auto box = state->box.copy();
if (overridePos.has_value()) {
box.x = overridePos->x;
box.y = overridePos->y;
}
if (box.intersection(CBox{{}, {pMonitor->vecSize}}).empty())
return;
auto texture = pointers->getCurrentCursorTexture();
if (!texture)
return;
box.scale(pMonitor->scale);
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// we rotate the cursor by our calculated amount
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box.rot = this->calculate(&pointers->pointerPos);
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// now pass the hotspot to rotate around
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renderCursorTextureInternalWithDamage(texture, &box, &damage, 1.F, pointers->currentCursorImage.hotspot);
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}
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void CDynamicCursors::damageSoftware(CPointerManager* pointers) {
// we damage a 3x3 area around the cursor, to accomodate for all possible hotspots and rotations
Vector2D size = pointers->currentCursorImage.size / pointers->currentCursorImage.scale;
CBox b = CBox{pointers->pointerPos, size * 3}.translate(-(pointers->currentCursorImage.hotspot + size));
static auto PNOHW = CConfigValue<Hyprlang::INT>("cursor:no_hardware_cursors");
for (auto& mw : pointers->monitorStates) {
if (mw->monitor.expired())
continue;
if ((mw->softwareLocks > 0 || mw->hardwareFailed || *PNOHW) && b.overlaps({mw->monitor->vecPosition, mw->monitor->vecSize})) {
g_pHyprRenderer->damageBox(&b, mw->monitor->shouldSkipScheduleFrameOnMouseEvent());
break;
}
}
}
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double CDynamicCursors::calculate(Vector2D* pos) {
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static auto* const* PLENGTH = (Hyprlang::INT* const*)HyprlandAPI::getConfigValue(PHANDLE, CONFIG_LENGTH)->getDataStaticPtr();
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// translate to origin
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end.x -= pos->x;
end.y -= pos->y;
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// normalize
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double size = end.size();
end.x /= size;
end.y /= size;
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// scale to length
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end.x *= **PLENGTH;
end.y *= **PLENGTH;
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// calculate angle
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double angle = -atan(end.x / end.y);
if (end.y > 0) angle += PI;
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angle += PI;
// translate back
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end.x += pos->x;
end.y += pos->y;
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return angle;
}