mirror of
https://github.com/virtcode/hypr-dynamic-cursors
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6 lines
342 B
C++
6 lines
342 B
C++
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#include <hyprland/src/render/OpenGL.hpp>
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#include <hyprland/src/helpers/math/Math.hpp>
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void renderCursorTextureInternalWithDamage(SP<CTexture> tex, CBox* pBox, CRegion* damage, float alpha, Vector2D hotspot);
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void projectCursorBox(float mat[9], CBox& box, eTransform transform, float rotation, const float projection[9], Vector2D hotspot);
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