new packet system 1.20.5

This commit is contained in:
Oth3r 2024-01-22 17:56:34 -06:00
commit fdd7aeaf4f
3 changed files with 26 additions and 47 deletions

View file

@ -4,6 +4,8 @@ import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents;
import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
import net.minecraft.network.packet.CustomPayload;
public class SitClient implements ClientModInitializer {
public static boolean inGame = false;
@ -13,13 +15,13 @@ public class SitClient implements ClientModInitializer {
ClientPlayConnectionEvents.JOIN.register((handler, sender, client) -> {
inGame = true;
// send a data packet whenever joining a server
client.execute(SitClient::sendPackets);
ClientPlayNetworking.send(sendPackets());
});
// reset inGame
ClientPlayConnectionEvents.DISCONNECT.register((handler, client) -> inGame = false);
}
public static void sendPackets() {
public static CustomPayload sendPackets() {
Gson gson = new GsonBuilder().disableHtmlEscaping().create();
new PacketBuilder(gson.toJson(Utl.HandSettings.getHandSettings())).send();
return new Sit.SettingsPayload(gson.toJson(Utl.getHandSettings()));
}
}