forked from virt-mirrors/Sit
Data -> FileData
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e105f36dc8
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9 changed files with 26 additions and 26 deletions
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@ -7,7 +7,7 @@ import net.minecraft.server.world.ServerWorld;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import one.oth3r.sit.file.Data;
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import one.oth3r.sit.file.FileData;
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import one.oth3r.sit.file.SittingConfig;
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import one.oth3r.sit.file.HandSetting;
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import org.jetbrains.annotations.Nullable;
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@ -18,7 +18,7 @@ public class Logic {
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if (player.isSneaking()) return false;
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// if sitting on a stair and sit while seated off, false
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if (Data.getSitEntity(player) != null && !Data.getServerConfig().isSitWhileSeated()) return false;
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if (FileData.getSitEntity(player) != null && !FileData.getServerConfig().isSitWhileSeated()) return false;
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// if hit result isnt null (check the hands of the player) & the player hand checker returns false (can't sit with the items in the hand), quit
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if (hitResult != null) {
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@ -46,7 +46,7 @@ public class Logic {
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* checks the hands of the player and the items in each hand and sees if the player can sit down
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*/
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public static boolean checkHands(ServerPlayerEntity player) {
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SittingConfig sittingConfig = Data.getPlayerSetting(player);
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SittingConfig sittingConfig = FileData.getPlayerSetting(player);
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// if can't sit with hand, false
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if (!sittingConfig.canSitWithHand()) return false;
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@ -71,7 +71,7 @@ public class Logic {
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* removes the entity from the game, using the player
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*/
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public static void removeEntity(ServerPlayerEntity player) {
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DisplayEntity.TextDisplayEntity entity = Data.getSitEntity(player);
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DisplayEntity.TextDisplayEntity entity = FileData.getSitEntity(player);
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// make sure the player has a sit entity bounded to them
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if (entity == null) return;
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@ -83,7 +83,7 @@ public class Logic {
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* checks if the player should still be sitting, e.g. the block was destroyed ect.
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*/
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public static void checkSittingValidity(ServerPlayerEntity player) {
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DisplayEntity.TextDisplayEntity entity = Data.getSitEntity(player);
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DisplayEntity.TextDisplayEntity entity = FileData.getSitEntity(player);
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// make sure the player has a sit entity bounded to them
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if (entity == null) return;
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@ -114,7 +114,7 @@ public class Logic {
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* reloads the config files
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*/
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public static void reload() {
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Data.loadFiles(false);
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FileData.loadFiles(false);
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}
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}
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@ -4,7 +4,7 @@ import net.minecraft.entity.Entity;
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import net.minecraft.entity.decoration.DisplayEntity;
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import net.minecraft.server.network.ServerPlayerEntity;
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import one.oth3r.sit.Sit;
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import one.oth3r.sit.file.Data;
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import one.oth3r.sit.file.FileData;
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import java.util.HashMap;
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@ -18,7 +18,7 @@ public class LoopManager {
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time = 0;
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// check all sit entities to make sure their still valid
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HashMap<ServerPlayerEntity, DisplayEntity.TextDisplayEntity> entities = Data.getSitEntities();
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HashMap<ServerPlayerEntity, DisplayEntity.TextDisplayEntity> entities = FileData.getSitEntities();
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for (ServerPlayerEntity player : entities.keySet()) {
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DisplayEntity.TextDisplayEntity entity = entities.get(player);
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@ -31,23 +31,23 @@ public class LoopManager {
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// get the player's sit entity when they join
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// todo make it so it updates the sitting height and pos based on the block so if it changed while offline it still works (or if stair changes shape)
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HashMap<ServerPlayerEntity, Integer> checkPlayers = Data.getCheckPlayers();
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HashMap<ServerPlayerEntity, Integer> checkPlayers = FileData.getCheckPlayers();
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for (ServerPlayerEntity player : checkPlayers.keySet()) {
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Integer time = checkPlayers.get(player);
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// tick down or remove the player if at the end
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time -= 1;
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if (time <= 0) Data.removeCheckPlayer(player);
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else Data.setCheckPlayer(player, time);
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if (time <= 0) FileData.removeCheckPlayer(player);
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else FileData.setCheckPlayer(player, time);
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if (player.getVehicle() != null) {
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Entity entity = player.getVehicle();
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if (entity instanceof DisplayEntity.TextDisplayEntity tde && entity.getName().getString().equals(Sit.ENTITY_NAME)) {
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// bind the entity to the player
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Data.addSitEntity(player, tde);
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FileData.addSitEntity(player, tde);
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// check if the player is still allowed to sit
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Logic.checkSittingValidity(player);
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// remove the player from the check
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Data.removeCheckPlayer(player);
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FileData.removeCheckPlayer(player);
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}
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}
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}
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@ -150,7 +150,7 @@ public class Utl {
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* @return null if not a valid block
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*/
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public static Double getSittingHeight(BlockState blockState, ServerPlayerEntity player, BlockPos blockPos, @Nullable BlockHitResult hit) {
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ServerConfig config = Data.getServerConfig();
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ServerConfig config = FileData.getServerConfig();
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Block block = blockState.getBlock();
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// only if custom is enabled
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@ -254,7 +254,7 @@ public class Utl {
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// remove the entity
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entity.setRemoved(net.minecraft.entity.Entity.RemovalReason.DISCARDED);
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// remove the entity from the data set if exists
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Data.removeSitEntity(entity);
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FileData.removeSitEntity(entity);
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}
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/**
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@ -264,7 +264,7 @@ public class Utl {
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player.getServerWorld().spawnEntity(entity);
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player.startRiding(entity);
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// add the entity to the list
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Data.addSitEntity(player, entity);
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FileData.addSitEntity(player, entity);
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}
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/**
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