Sit/src/main/java/one/oth3r/sit/utl/Events.java

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package one.oth3r.sit.utl;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.ParseResults;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
import net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents;
import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
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import net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents;
import net.fabricmc.fabric.api.event.player.UseBlockCallback;
import net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry;
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import net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents;
import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking;
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import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.option.KeyBinding;
import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.util.ActionResult;
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import one.oth3r.sit.SitClient;
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import one.oth3r.sit.command.SitCommand;
import one.oth3r.sit.file.FileData;
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import one.oth3r.sit.file.LangReader;
import one.oth3r.sit.file.SittingConfig;
import one.oth3r.sit.packet.SitPayloads;
import org.lwjgl.glfw.GLFW;
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import java.awt.*;
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public class Events {
private static class Keybindings {
private static KeyBinding toggle_key;
private static KeyBinding sit_key;
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private static KeyBinding config__key;
private static void register() {
toggle_key = KeyBindingHelper.registerKeyBinding(new KeyBinding(
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"key.sit!.toggle",
GLFW.GLFW_KEY_UNKNOWN,
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"category.sit!"
));
sit_key = KeyBindingHelper.registerKeyBinding(new KeyBinding(
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"key.sit!.sit",
GLFW.GLFW_KEY_UNKNOWN,
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"category.sit!"
));
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config__key = KeyBindingHelper.registerKeyBinding(new KeyBinding(
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"key.sit!.config",
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GLFW.GLFW_KEY_UNKNOWN,
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"category.sit!"
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));
}
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private static void loopLogic(MinecraftClient client) {
ClientPlayerEntity player = client.player;
while (config__key.wasPressed()) {
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client.setScreen(SitClient.getConfigScreen(client.currentScreen));
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}
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/// anything below uses the player object, make sure it's not null
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if (player == null) return;
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while (toggle_key.wasPressed()) {
if (Data.isInGame()) {
player.sendMessage(Logic.toggleSiting(), true);
}
}
while (sit_key.wasPressed()) {
// just send the sit command
if (Data.isInGame()) {
if (Data.isSupportedServer()) {
player.networkHandler.sendCommand("sit");
} else {
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// unsupported server message if not in a Sit! server
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player.sendMessage(Utl.lang("sit!.chat.unsupported")
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.color(Color.RED).b(), true);
}
}
}
}
}
private static class Packet {
private static void common() {
// register the data
PayloadTypeRegistry.playC2S().register(SitPayloads.SettingsPayload.ID, SitPayloads.SettingsPayload.CODEC);
PayloadTypeRegistry.playS2C().register(SitPayloads.ResponsePayload.ID, SitPayloads.ResponsePayload.CODEC);
// server receiver is common
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/// receiving the sitting setting payload
ServerPlayNetworking.registerGlobalReceiver(SitPayloads.SettingsPayload.ID,((payload, context) -> Data.getServer().execute(() -> {
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// save the setting on the server for that player
FileData.setPlayerSetting(context.player(),Utl.getGson().fromJson(payload.value(), SittingConfig.class));
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// send the player back a response packet for confirmation
ServerPlayNetworking.send(context.player(),new SitPayloads.ResponsePayload(SitPayloads.ResponsePayload.VERSION));
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// log the receiving of the packet from the player
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Data.LOGGER.info(Utl.lang("sit!.console.player_settings",context.player().getName().getString()).toString());
})));
}
private static void client() {
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/// receiving the response packet from the server
ClientPlayNetworking.registerGlobalReceiver(SitPayloads.ResponsePayload.ID, ((payload, context) -> {
// only update when needed
if (!Data.isSupportedServer()) {
Data.setSupportedServer(true);
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Data.LOGGER.info(Utl.lang("sit!.console.connected",payload.value()).toString());
}
}));
}
}
private static void clientMisc() {
// client tick loop
ClientTickEvents.END_CLIENT_TICK.register(client -> {
assert client.player != null;
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Keybindings.loopLogic(client);
});
}
/**
* registers all client connection code
*/
private static void clientConnections() {
ClientPlayConnectionEvents.JOIN.register((handler, sender, client) -> {
Data.setInGame(true);
if (client.isInSingleplayer()) Data.setSingleplayer(true);
// send a data packet whenever joining a server
Utl.sendSettingsPackets();
});
// reset cashed things on disconnect
ClientPlayConnectionEvents.DISCONNECT.register((handler, client) -> {
Data.setInGame(false);
Data.setSingleplayer(false);
Data.setSupportedServer(false);
});
}
/**
* registers all common server player connection code
*/
private static void playerConnections() {
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// PLAYER JOIN
ServerPlayConnectionEvents.JOIN.register((handler, sender, server) -> {
FileData.setPlayerSetting(handler.player, FileData.getSittingConfig());
Data.setCheckPlayer(handler.player, 5);
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});
ServerPlayConnectionEvents.DISCONNECT.register((handler, server) -> {
// if keep is off, remove the entity
if (!FileData.getServerConfig().isKeepActive()) {
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Logic.removeEntity(handler.player);
}
FileData.removePlayerSetting(handler.player);
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});
}
/**
* registers all server lifecycle events
*/
private static void serverLifecycle() {
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ServerLifecycleEvents.SERVER_STARTED.register(s -> {
Data.setServer(s);
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LangReader.loadLanguageFile();
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// right click on block event
UseBlockCallback.EVENT.register((pl, world, hand, hitResult) -> {
if (Data.isClient() && !Data.isSingleplayer()) return ActionResult.PASS;
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// get the server player
ServerPlayerEntity player = Data.getServer().getPlayerManager().getPlayer(pl.getUuid());
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// make sure the player isn't null, and make sure they aren't in spectator
if (player == null || player.isSpectator()) return ActionResult.PASS;
// consume if sitting, if not pass
ActionResult result = Logic.canSit(player,hitResult.getBlockPos(),hitResult) ? ActionResult.CONSUME : ActionResult.PASS;
// todo test
if (result.equals(ActionResult.CONSUME)) {
try {
CommandDispatcher<ServerCommandSource> dispatcher = Data.getServer().getCommandSource().getDispatcher();
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ParseResults<ServerCommandSource> parse = dispatcher.parse("sit", player.getCommandSource());
dispatcher.execute(parse);
} catch (CommandSyntaxException e) {
Data.LOGGER.error("Error executing sit command for player {}", player.getName().getString());
}
}
return result;
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});
});
ServerLifecycleEvents.SERVER_STOPPED.register(s -> {
// clear the server
Data.setServer(null);
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// clear all player settings (singleplayer and such)
FileData.clearPlayerSettings();
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});
// server loop setup
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ServerTickEvents.END_SERVER_TICK.register(minecraftServer -> minecraftServer.execute(LoopManager::tick));
// server command setup
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CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> SitCommand.register(dispatcher));
}
// a one call method for the common and client
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public static void registerCommon() {
playerConnections();
serverLifecycle();
Packet.common();
}
public static void registerClient() {
Keybindings.register();
clientConnections();
clientMisc();
Packet.client();
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}
}