{
  "category.sit": "Sit!",
  "config.category.general": "General",
  "config.category.main_hand": "Main Hand",
  "config.category.off_hand": "Off Hand",

  "config.general.keep_active": "Keep Active",
  "config.general.keep_active.description": "Keeps the entities active even when logging off / shutting down",
  "config.general.sittable": "Sittable Blocks",
  "config.general.sittable.description": "Toggle the ability to sit on different block types.",
  "config.general.sit_while_seated": "Sit While Seated",
  "config.general.sit_while_seated.description": "Toggle the ability to sit on other blocks while already being seated on one.",
  "config.general.sittable.stairs": "Stairs",
  "config.general.sittable.slabs": "Slabs",
  "config.general.sittable.carpets": "Carpets",
  "config.general.sittable.full_blocks": "Full Blocks",
  "config.general.sittable.custom": "Custom",
  "config.general.sittable.custom.description": "Enables adding custom blocks to sit on.",
  "config.general.sittable_blocks": "Custom Sittable Blocks",
  "config.general.sittable_blocks.description": "Add custom sittable blocks!",
  "config.general.sittable_blocks.description.2": "First entry: custom block id",
  "config.general.sittable_blocks.description.3": "Second entry: sitting height (number from 0-1 eg 0.52)",
  "config.general.sittable_blocks.description.4": "Third entry: hitbox size (where the player spawns above the entity when dismounting)",
  "config.general.sittable_blocks.description.5": "Fourth entry (optional): required blockstate to sit (Put a \"!\" to exclude blockstates)",
  "config.general.sittable_blocks.description.6": "Separate different entries with \"|\"!",
  "config.hand": "Hand Settings",
  "config.hand.requirement": "Requirements",
  "config.hand.requirement.empty": "Empty",
  "config.hand.requirement.restrictive": "Restrictive",
  "config.hand.requirement.none": "None",
  "config.hand.requirement.description": "Hand requirements for sitting.",
  "config.hand.requirement.description.2": "%s: hand has to be empty",
  "config.hand.requirement.description.3": "%s: set restrictions for hand state",
  "config.hand.requirement.description.4": "%s: can sit whenever",
  "config.hand.requirement.options": "Options: %s",
  "config.hand.restriction": "Restrictions",
  "config.hand.restriction.description": "Toggle custom hand restrictions for sitting.",
  "config.hand.restriction.blocks": "Blocks",
  "config.hand.restriction.food": "Food",
  "config.hand.restriction.usable": "Usable",
  "config.hand.restriction.usable.description": "eg. bows, tridents, shield",
  "config.hand.restriction.list": "Item Restrictions",
  "config.hand.restriction.list.description": "Allow or block certain items when the hand requirement is restrictive.",
  "config.hand.restriction.whitelist": "Whitelist",
  "config.hand.restriction.blacklist": "Blacklist",
  "config.example": "Example: %s",

  "msg.sit_toggle": "%s Sitting!",
  "msg.sit_toggle.on": "Enabled",
  "msg.sit_toggle.off": "Disabled",
  "msg.unsupported": "Sit! is not available on this server.",
  "msg.reloaded": "Reloaded the config!",
  "msg.purged": "Purged all active chair entities!",

  "key.toggle": "Toggle Sitting",
  "key.sit": "Sit"
}