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fix neko AI: allow neko to scratch again
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1 changed files with 1 additions and 1 deletions
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@ -549,7 +549,7 @@ static bool animation_next_state (void)
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switch (current_neko)
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{
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case NEKO_STARE:
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switch (rand() % 25)
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switch (rand() % 24)
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{
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case 0:
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current_neko = NEKO_SCRATCH_1;
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