{ "category.sit": "Sit!", "config.category.general": "General", "config.category.main_hand": "Main Hand", "config.category.off_hand": "Off Hand", "config.general.keep_active": "Keep Active", "config.general.keep_active.description": "Keeps the entities active even when logging off / shutting down", "config.general.sittable": "Sittable Blocks", "config.general.sittable.description": "Toggle the ability to sit on different block types.", "config.general.sit_while_seated": "Sit While Seated", "config.general.sit_while_seated.description": "Toggle the ability to sit on other blocks while already being seated on one.", "config.general.sittable.stairs": "Stairs", "config.general.sittable.slabs": "Slabs", "config.general.sittable.carpets": "Carpets", "config.general.sittable.full_blocks": "Full Blocks", "config.general.sittable.custom": "Custom", "config.general.sittable.custom.description": "Enables adding custom blocks to sit on.", "config.general.sittable_blocks": "Custom Sittable Blocks", "config.general.sittable_blocks.description": "Add custom sittable blocks!", "config.general.sittable_blocks.description.2": "First entry: custom block id", "config.general.sittable_blocks.description.3": "Second entry: sitting height (number from 0-1 eg 0.52)", "config.general.sittable_blocks.description.4": "Third entry: hitbox size (where the player spawns above the entity when dismounting)", "config.general.sittable_blocks.description.5": "Fourth entry (optional): required blockstate to sit (Put a \"!\" to exclude blockstates)", "config.general.sittable_blocks.description.6": "Separate different entries with \"|\"!", "config.hand": "Hand Settings", "config.hand.requirement": "Requirements", "config.hand.requirement.empty": "Empty", "config.hand.requirement.restrictive": "Restrictive", "config.hand.requirement.none": "None", "config.hand.requirement.description": "Hand requirements for sitting.", "config.hand.requirement.description.2": "%s: hand has to be empty", "config.hand.requirement.description.3": "%s: set restrictions for hand state", "config.hand.requirement.description.4": "%s: can sit whenever", "config.hand.requirement.options": "Options: %s", "config.hand.restriction": "Restrictions", "config.hand.restriction.description": "Toggle custom hand restrictions for sitting.", "config.hand.restriction.blocks": "Blocks", "config.hand.restriction.food": "Food", "config.hand.restriction.usable": "Usable", "config.hand.restriction.usable.description": "eg. bows, tridents, shield", "config.hand.restriction.list": "Item Restrictions", "config.hand.restriction.list.description": "Allow or block certain items when the hand requirement is restrictive.", "config.hand.restriction.whitelist": "Whitelist", "config.hand.restriction.blacklist": "Blacklist", "config.example": "Example: %s", "msg.sit_toggle": "%s Sitting!", "msg.sit_toggle.on": "Enabled", "msg.sit_toggle.off": "Disabled", "msg.unsupported": "Sit! is not available on this server.", "msg.reloaded": "Reloaded the config!", "msg.purged": "Purged all active chair entities!", "key.toggle": "Toggle Sitting", "key.sit": "Sit" }