better way of choosing settings & new final config strings

This commit is contained in:
Oth3r 2024-02-09 18:04:10 -06:00
commit d5504310f0
2 changed files with 61 additions and 36 deletions

View file

@ -24,6 +24,8 @@ import net.minecraft.util.math.Box;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import one.oth3r.sit.Utl.HandType;
import one.oth3r.sit.Utl.PlayerSettings;
import one.oth3r.sit.Utl.PlayerSettings.Setting;
import java.util.*;
@ -46,17 +48,17 @@ public class Events {
for (HandType type:HandType.values()) {
ItemStack targetStack = itemMap.get(type);
// if req is empty and the item isn't empty, false
if (Utl.getReq(player,type).equals(config.HandRequirement.empty) && !targetStack.isEmpty()) return false;
if (PlayerSettings.getRequirement(player,type).equals(config.HandRequirement.empty) && !targetStack.isEmpty()) return false;
// if req is restrictive
if (Utl.getReq(player,type).equals(config.HandRequirement.restrictive)) {
if (PlayerSettings.getRequirement(player,type).equals(config.HandRequirement.restrictive)) {
// if item is in blacklist, false
if (checkList(Utl.getList(player,type,"blacklist"),targetStack)) return false;
if (checkList(PlayerSettings.getList(player,type,Setting.blacklist),targetStack)) return false;
// if item is NOT in whitelist
if (!checkList(Utl.getList(player,type,"whitelist"),targetStack)) {
if (!checkList(PlayerSettings.getList(player,type,Setting.whitelist),targetStack)) {
// if block is restricted and items is block, false, ect
if (Utl.getBool(player,type,"block") && (targetStack.getItem() instanceof BlockItem)) return false;
if (Utl.getBool(player,type,"food") && food.contains(targetStack.getUseAction())) return false;
if (Utl.getBool(player,type,"usable") && !notUsable.contains(targetStack.getUseAction())) return false;
if (PlayerSettings.getToggle(player,type,Setting.block) && (targetStack.getItem() instanceof BlockItem)) return false;
if (PlayerSettings.getToggle(player,type,Setting.food) && food.contains(targetStack.getUseAction())) return false;
if (PlayerSettings.getToggle(player,type,Setting.usable) && !notUsable.contains(targetStack.getUseAction())) return false;
}
}
}
@ -105,7 +107,7 @@ public class Events {
if (block instanceof CarpetBlock && config.carpetsOn) return true;
if (blockState.isFullCube(world,pos.add(0,1,0)) && config.fullBlocksOn) return true;
// custom checker
if (config.customOn && config.customBlocks.size() != 0) {
if (config.customOn && !config.customBlocks.isEmpty()) {
for (HashMap<String,Object> map:getCustomBlocks().values()) {
String blockID = Registries.BLOCK.getId(block).toString();
if (map.get("block").equals(blockID)) {
@ -149,7 +151,7 @@ public class Events {
entity.updatePositionAndAngles(pos.getX() + 0.5, pos.getY()+.78, pos.getZ() + 0.5, 0, 0);
hitBoxY = 2;
}
if (config.customOn && config.customBlocks.size() != 0) {
if (config.customOn && !config.customBlocks.isEmpty()) {
for (HashMap<String,Object> map:getCustomBlocks().values()) {
String blockID = Registries.BLOCK.getId(block).toString();
if (map.get("block").equals(blockID)) {
@ -174,7 +176,7 @@ public class Events {
ServerPlayerEntity player = handler.player;
checkPlayers.put(player,2);
// put server settings in the player settings
Sit.playerSettings.put(player,Utl.getHandSettings());
Sit.playerSettings.put(player, PlayerSettings.getHandSettings());
});
ServerPlayConnectionEvents.DISCONNECT.register((handler, server) -> {
ServerPlayerEntity player = handler.player;

View file

@ -11,35 +11,58 @@ import java.util.HashMap;
import java.util.List;
public class Utl {
enum HandType {
public enum HandType {
main,
off
}
public static HashMap<String,String> getHandSettings() {
Gson gson = new GsonBuilder().disableHtmlEscaping().create();
HashMap<String,String> settings = new HashMap<>();
settings.put("hand.main.requirement",String.valueOf(config.mainReq));
settings.put("hand.main.block",String.valueOf(config.mainBlock));
settings.put("hand.main.food",String.valueOf(config.mainFood));
settings.put("hand.main.usable",String.valueOf(config.mainUsable));
settings.put("hand.main.whitelist",gson.toJson(config.mainWhitelist));
settings.put("hand.main.blacklist",gson.toJson(config.mainBlacklist));
settings.put("hand.off.requirement",String.valueOf(config.offReq));
settings.put("hand.off.block",String.valueOf(config.offBlock));
settings.put("hand.off.food",String.valueOf(config.offFood));
settings.put("hand.off.usable",String.valueOf(config.offUsable));
settings.put("hand.off.whitelist",gson.toJson(config.offWhitelist));
settings.put("hand.off.blacklist",gson.toJson(config.offBlacklist));
return settings;
public static class PlayerSettings {
public enum Setting {
requirement,
block,
food,
usable,
whitelist,
blacklist
}
/**
* Gets a HashMap of all player configurable settings.
* @return a map with player hand settings.
*/
public static HashMap<String,String> getHandSettings() {
Gson gson = new GsonBuilder().disableHtmlEscaping().create();
HashMap<String,String> settings = new HashMap<>();
// main hand
settings.put("hand.main."+Setting.requirement,String.valueOf(config.mainReq));
settings.put("hand.main."+Setting.block,String.valueOf(config.mainBlock));
settings.put("hand.main."+Setting.food,String.valueOf(config.mainFood));
settings.put("hand.main."+Setting.usable,String.valueOf(config.mainUsable));
settings.put("hand.main."+Setting.whitelist,gson.toJson(config.mainWhitelist));
settings.put("hand.main."+Setting.blacklist,gson.toJson(config.mainBlacklist));
// copy but offhand
settings.put("hand.off."+Setting.requirement,String.valueOf(config.offReq));
settings.put("hand.off."+Setting.block,String.valueOf(config.offBlock));
settings.put("hand.off."+Setting.food,String.valueOf(config.offFood));
settings.put("hand.off."+Setting.usable,String.valueOf(config.offUsable));
settings.put("hand.off."+Setting.whitelist,gson.toJson(config.offWhitelist));
settings.put("hand.off."+Setting.blacklist,gson.toJson(config.offBlacklist));
return settings;
}
// returns specific items from the player config
public static config.HandRequirement getRequirement(ServerPlayerEntity player, HandType type) {
return config.HandRequirement.get(Sit.playerSettings.get(player).get("hand."+type+".requirement"));
}
public static List<String> getList(ServerPlayerEntity player, HandType type, Setting setting) {
Type listType = new TypeToken<ArrayList<String>>() {}.getType();
return new Gson().fromJson(Sit.playerSettings.get(player).get("hand."+type+"."+setting),listType);
}
public static boolean getToggle(ServerPlayerEntity player, HandType type, Setting setting) {
return Boolean.parseBoolean(Sit.playerSettings.get(player).get("hand."+type+"."+setting));
}
}
public static config.HandRequirement getReq(ServerPlayerEntity player, HandType type) {
return config.HandRequirement.get(Sit.playerSettings.get(player).get("hand."+type+".requirement"));
}
public static List<String> getList(ServerPlayerEntity player, HandType type, String setting) {
Type listType = new TypeToken<ArrayList<String>>() {}.getType();
return new Gson().fromJson(Sit.playerSettings.get(player).get("hand."+type+"."+setting),listType);
}
public static boolean getBool(ServerPlayerEntity player, HandType type, String setting) {
return Boolean.parseBoolean(Sit.playerSettings.get(player).get("hand."+type+"."+setting));
public static class Assets {
public static final String CUSTOM_BLOCKS = "\"minecraft:campfire|0.255|1|lit=false\"";
public static final String REQUIREMENT_OPTIONS = String.format("%s, %s, %s",
config.HandRequirement.empty,config.HandRequirement.restrictive,config.HandRequirement.none);
public static final String LIST = "\"minecraft:torch\"";
}
}