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1.21.6 port
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ea7e42f8a5
commit
7a1f058f6c
3 changed files with 7 additions and 7 deletions
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@ -75,7 +75,7 @@ public class Events {
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// just send the sit command
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if (Data.isInGame()) {
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if (Data.isSupportedServer()) {
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player.networkHandler.sendCommand("sit");
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player.networkHandler.sendChatCommand("sit");
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} else {
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// unsupported server message if not in a Sit! server
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player.sendMessage(Utl.lang("sit!.chat.unsupported")
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@ -37,7 +37,7 @@ public class Logic {
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// check if the block is in the right y level limits from the config
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if (!checkYLimits(player, blockPos)) return false;
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ServerWorld serverWorld = player.getServerWorld();
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ServerWorld serverWorld = player.getWorld();
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Double sitHeight = Utl.getSittingHeight(player,blockPos,hitResult);
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@ -60,7 +60,7 @@ public class Logic {
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public static boolean sit(ServerPlayerEntity player, BlockPos blockPos, @Nullable BlockHitResult hitResult) {
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if (!canSit(player, blockPos, hitResult)) return false;
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// assets
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ServerWorld serverWorld = player.getServerWorld();
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ServerWorld serverWorld = player.getWorld();
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Double sitHeight = Utl.getSittingHeight(player,blockPos,hitResult);
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// shouldn't be null because we already checked, but do another check to clear IDE errors
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assert sitHeight != null;
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@ -77,7 +77,7 @@ public class Logic {
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* @return true if sitting was successful
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*/
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public static boolean sitLooking(ServerPlayerEntity player) {
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return sit(player, Utl.getBlockPosPlayerIsLookingAt(player.getServerWorld(),player,
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return sit(player, Utl.getBlockPosPlayerIsLookingAt(player.getWorld(),player,
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Utl.getPlayerReach(player)),null);
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}
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@ -151,7 +151,7 @@ public class Logic {
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// get the new entity
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DisplayEntity.TextDisplayEntity sitEntity = Data.getSpawnList().get(player);
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// spawn and ride the entity
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player.getServerWorld().spawnEntity(sitEntity);
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player.getWorld().spawnEntity(sitEntity);
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player.startRiding(sitEntity);
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// add the entity to the list
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Data.addSitEntity(player, sitEntity);
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@ -160,7 +160,7 @@ public class Utl {
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* @return null if not a valid block
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*/
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public static Double getSittingHeight(ServerPlayerEntity player, BlockPos blockPos, @Nullable BlockHitResult hit) {
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ServerWorld serverWorld = player.getServerWorld();
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ServerWorld serverWorld = player.getWorld();
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ServerConfig config = FileData.getServerConfig();
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BlockState blockState = serverWorld.getBlockState(blockPos);
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Block block = blockState.getBlock();
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@ -306,7 +306,7 @@ public class Utl {
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/// FYI it cant purge an entity from a disconnected player or unloaded chunks
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// get a list of sit entities
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List<? extends DisplayEntity.TextDisplayEntity> list = player.getServerWorld()
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List<? extends DisplayEntity.TextDisplayEntity> list = player.getWorld()
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.getEntitiesByType(TypeFilter.instanceOf(DisplayEntity.TextDisplayEntity.class),
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entity -> entity.getName().getString().equals(Data.ENTITY_NAME));
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