Merge branch 'master' into dev

This commit is contained in:
Oth3r 2025-05-03 13:23:41 -05:00
commit 07b3077438
23 changed files with 130 additions and 34 deletions

View file

@ -209,7 +209,7 @@ public class Utl {
/**
* the customizable y height of the entity, as some versions have different sitting heights on the entity
*/
private static final double Y_ADJUSTMENT = 0;
public static final double Y_ADJUSTMENT = 0;
/**
* checks if the entity's block is still there, & is valid
@ -228,9 +228,9 @@ public class Utl {
public static BlockPos getBlockPos(DisplayEntity.TextDisplayEntity entity) {
// the entity Y level, adjusted
// the adjustment - is the opposite of the offset applied in Entity.create()
double entityY = entity.getBlockY() + (Y_ADJUSTMENT*-1);
int entityBlockY = (int) (Math.floor(entity.getY() + (Y_ADJUSTMENT*-1)));
// get the block pos
BlockPos pos = new BlockPos(entity.getBlockX(),(int)entityY,entity.getBlockZ());
BlockPos pos = new BlockPos(entity.getBlockX(),entityBlockY,entity.getBlockZ());
// if above the block, subtract 1
if (isAboveBlockHeight(entity)) {
pos = pos.add(0,-1,0);
@ -370,7 +370,8 @@ public class Utl {
* sends the settings packets to the server, if client & in game
*/
public static void sendSettingsPackets() {
if (Data.isClient() && Data.isInGame()) {
if (Data.isClient() && Data.isInGame() &&
ClientPlayNetworking.canSend(SitPayloads.SettingsPayload.ID)) {
ClientPlayNetworking.send(new SitPayloads.SettingsPayload(Utl.getGson().toJson(FileData.getSittingConfig())));
}
}