Sit/src/main/java/one/oth3r/sit/file/FileData.java

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package one.oth3r.sit.file;
import net.minecraft.server.network.ServerPlayerEntity;
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import one.oth3r.otterlib.file.LanguageReader;
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import one.oth3r.otterlib.file.ResourceReader;
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import one.oth3r.sit.Sit;
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import one.oth3r.sit.utl.Data;
import one.oth3r.sit.utl.Utl;
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import java.util.ArrayList;
import java.util.Arrays;
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import java.util.HashMap;
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public class FileData {
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/**
* Sit! config file
*/
private static ServerConfig serverConfig = new ServerConfig();
public static ServerConfig getServerConfig() {
return serverConfig;
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}
public static void setServerConfig(ServerConfig newServerConfig) {
serverConfig = new ServerConfig(newServerConfig);
}
/**
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* The default sitting config for all new players
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*/
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private static SittingConfig sittingConfig = new SittingConfig();
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public static SittingConfig getSittingConfig() {
return sittingConfig;
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}
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public static void setSittingConfig(SittingConfig newSittingConfig) {
sittingConfig = new SittingConfig(newSittingConfig);
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}
/**
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* the sitting config stored per player on the server
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*/
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private static final HashMap<ServerPlayerEntity, SittingConfig> playerSettings = new HashMap<>();
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public static void clearPlayerSettings() {
playerSettings.clear();
}
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public static void setPlayerSetting(ServerPlayerEntity player, SittingConfig config) {
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playerSettings.put(player, config);
}
public static void removePlayerSetting(ServerPlayerEntity player) {
playerSettings.remove(player);
}
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public static SittingConfig getPlayerSetting(ServerPlayerEntity player) {
return playerSettings.getOrDefault(player, sittingConfig);
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}
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/// the language / text system for the mod
private static final LanguageReader langReader = new LanguageReader(
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new ResourceReader("assets/sit-oth3r/lang/",Sit.class.getClassLoader()),
new ResourceReader(Data.CONFIG_DIR),"en_us","en_us");
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public static LanguageReader getLangReader() {
return langReader;
}
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/**
* loads all config files to memory
*/
public static void loadFiles() {
getServerConfig().load();
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// load the language reader
langReader.updateLanguage(getServerConfig().getLang());
getSittingConfig().load();
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// if loading file and is on supported server on client, send the new settings over
if (Data.isClient() && Data.isSupportedServer()) {
Utl.sendSettingsPackets();
}
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}
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/**
* saves all config files
*/
public static void saveFiles() {
getSittingConfig().save();
getServerConfig().save();
}
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public static class Defaults {
public static final ArrayList<SittingBlock> SITTING_BLOCKS = new ArrayList<>(Arrays.asList(
new SittingBlock(new ArrayList<>(),new ArrayList<>(Arrays.asList("#minecraft:campfires")), new ArrayList<>(Arrays.asList("lit=false")),.437),
new SittingBlock(new ArrayList<>(Arrays.asList("!minecraft:crimson_stem","!minecraft:warped_stem","minecraft:polished_basalt")), new ArrayList<>(Arrays.asList("#minecraft:logs","!#minecraft:oak_logs")), new ArrayList<>(Arrays.asList("!axis=y")),1.0),
new SittingBlock(new ArrayList<>(Arrays.asList()), new ArrayList<>(Arrays.asList("#minecraft:beds")), new ArrayList<>(Arrays.asList("part=foot","occupied=false")),.5625)
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));
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public static final ArrayList<CustomBlock> BLACKLISTED_BLOCKS = new ArrayList<>(Arrays.asList(
new CustomBlock(new ArrayList<>(),new ArrayList<>(Arrays.asList("#minecraft:shulker_boxes")),new ArrayList<>())
));
public static final ArrayList<CustomBlock> INTERACTION_BLOCKS = new ArrayList<>(Arrays.asList(
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new CustomBlock(new ArrayList<>(Arrays.asList(
"minecraft:crafter","minecraft:repeating_command_block","minecraft:chain_command_block","minecraft:command_block")),
new ArrayList<>(Arrays.asList(
"#minecraft:shulker_boxes","#c:player_workstations/furnaces","#c:player_workstations/crafting_tables",
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"#c:villager_job_sites","#minecraft:trapdoors","#c:chests")),
new ArrayList<>())
));
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public static final HandSetting MAIN_HAND = new HandSetting(HandSetting.SittingRequirement.EMPTY, new HandSetting.Filter(
false,new HandSetting.Filter.Presets(),
new CustomItem(
new ArrayList<>(),
new ArrayList<>(Arrays.asList("#minecraft:bookshelf_books","!#minecraft:lectern_books")))));
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public static final HandSetting OFF_HAND = new HandSetting(HandSetting.SittingRequirement.FILTER, new HandSetting.Filter(
false, new HandSetting.Filter.Presets(false, true, false),
new CustomItem(new ArrayList<>(Arrays.asList("minecraft:filled_map",
"minecraft:torch", "minecraft:soul_torch","minecraft:redstone_torch",
"minecraft:lantern", "minecraft:soul_lantern")),
new ArrayList<>())));
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}
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}