niri: add custom animations for window opening and resizing
Signed-off-by: faukah <fau@faukah.com> Change-Id: I6a6a69647336104b507fbba5b82de23684e60291
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4 changed files with 75 additions and 10 deletions
24
modules/wms/niri/window-close.glsl
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24
modules/wms/niri/window-close.glsl
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vec4 fall_and_rotate(vec3 coords_geo, vec3 size_geo) {
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float progress = niri_clamped_progress * niri_clamped_progress;
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vec2 coords = (coords_geo.xy - vec2(0.5, 1.0)) * size_geo.xy;
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coords.y -= progress * 1440.0;
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float random = (niri_random_seed - 0.5) / 2.0;
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random = sign(random) - random;
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float max_angle = 0.5 * random;
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float angle = progress * max_angle;
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mat2 rotate = mat2(cos(angle), -sin(angle), sin(angle), cos(angle));
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coords = rotate * coords;
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coords_geo = vec3(coords / size_geo.xy + vec2(0.5, 1.0), 1.0);
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vec3 coords_tex = niri_geo_to_tex * coords_geo;
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vec4 color = texture2D(niri_tex, coords_tex.st);
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return color;
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}
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vec4 close_color(vec3 coords_geo, vec3 size_geo) {
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return fall_and_rotate(coords_geo, size_geo);
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}
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